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Redbadge's Campaign (there will be spoilers)
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<blockquote data-quote="Isklexi" data-source="post: 6325698" data-attributes="member: 6684948"><p><strong>The Dorchester Street Massacre</strong></p><p></p><p><strong>Midday</strong></p><p><strong>B-Team</strong></p><p>The constables were escorting Brakken back to the Ber consulate when the diplomat stopped suddenly saying something was wrong. A group of half a dozen people emerged from the alleys on either side of the constables, blocking the way forward and back. These foes were led by Lorcan Kell himself. The crime lord had come back from the grave but at a cost. His left arm had been replaced by a mechanical claw and his eyes burned red with unnatural life. He had come to exact vengeance upon the RHC for destroying his thieves' guild. He was joined by a cadre of elite Kell Guild thugs and his lieutenants, the necromancer Kate Glenn and his bodyguard, Nick Reder. </p><p></p><p>The constables were trapped with Lorcan Kell and Kate Glenn blocking the way forward while Nick Reder and several thugs blocked the way back. Kell immediately charged and brought Carlao down with his opening flurry of machete slashes. He then grabbed Dima and started to throttle the life out of him. Gaethan quickly moved to open a path for Brakken to flee. He pushed past Reder so Brakken could slip by. When Reder moved to pursue them, Serena jumped onto his back, slipping her garrote around his neck and pulling with all her might. The gasping giant jerked backwards to headbutt Serena, sending her staggering backwards where one of the thugs impaled her with his machete. Serena covered Brakken's escape with her life.</p><p></p><p>Seeing the opportunity, the constables attempted to flee from the overwhelming ambush. Kaea broke off his magical combat with Glenn to teleport past Reder and followed Gaethan and Brakken. Josiah brought down the weakened Reder with a well placed shot and attempted to flee as well, but he was gunned down by the other thugs. Unable to break Kell's iron grip, Dima used his healing powers to revive Carlao. His efforts were in vain because Kell casually hacked off Carlao's head to ensure there wouldn't be an encore performance. He then did the same to Dima.</p><p></p><p>B-team had succeeded in protecting Brakken, but they lost over half of their members. Gaethan and Kaea took Brakken and ran back to the RHC headquarters without pausing. The Duke of Slaughter had escaped, and the constables would certainly see him again soon.</p><p></p><p>[gm]The players had killed Kell on their own initiative in an earlier adventure. Kell had already been established as a very nasty bad guy, and I didn't think I could develop a good replacement for him with the limited contact the players would have with this replacement before actually killing him. For those reasons, I decided to bring Kell back. I couldn't <strong>just</strong> bring him back though. I had established in my campaign that bringing the dead back to life wasn't as simple as casting a low level ritual (raise dead can only be cast by epic tier characters), so I brought him back as a cyborg revenant! To go with the change, I re-flavored Kate Glenn as a necromancer, changing the name of her support power to "bolster undead".</p><p></p><p>This encounter was also pretty dramatic. The players knew immediately that B-Team was outgunned. The star performance has to go to Serena. Her poisoned garrote attack allowed Brakken and Gaethan to escape, and she did enough damage for Josiah to bring down Reder. I'm sure the players will look forward to destroying Kell again at the adventure's climax.[/gm]</p><p></p><p><strong>A-Team</strong></p><p>The constables joined Asrabey Varal in the Cloudwood to meet with Gale. They hiked up to the switchback trail where Gale contacted them using her ability to speak through the wind. She begged them to abandon their quest to stop Ekossigan. They discovered that Gale had been deceived into swearing allegiance to the fey lord, magically compelling her to serve him. Asrabey was leery of engaging Gale in combat because she was an Eladrin woman. However, the constables were determined to press forward, and Gale swiftly moved to attack.</p><p></p><p>Gale conjured powerful winds and whipped up dust devils to stymie her foes. She hurled arcs of lightning in an attempt to subdue the constables. Maddox gave a surprising reminder of his adherence to Risur's druidic traditions when he conjured a magical root gate, allowing everyone to slip past Gale's whirlwinds and force her onto the defensive. Asrabey attempted to bring her down with his magical lion shield, but Gale teleported away from its gnashing jaws. However, Gale's protective windstorm had little effect on the generous spread of Maddox's shotgun, and she was forced to ground by the combined firepower of Maddox and Bellicose. Irony managed to knock Gale unconscious with a final well placed spell.</p><p></p><p>The constables must now return Gale to their headquarters and find a way to sever Ekossigan's control over her. Sadly, the constables will be receiving very bad news about B-Team when they finally get back to headquarters...</p></blockquote><p></p>
[QUOTE="Isklexi, post: 6325698, member: 6684948"] [b]The Dorchester Street Massacre[/b] [B]Midday B-Team[/B] The constables were escorting Brakken back to the Ber consulate when the diplomat stopped suddenly saying something was wrong. A group of half a dozen people emerged from the alleys on either side of the constables, blocking the way forward and back. These foes were led by Lorcan Kell himself. The crime lord had come back from the grave but at a cost. His left arm had been replaced by a mechanical claw and his eyes burned red with unnatural life. He had come to exact vengeance upon the RHC for destroying his thieves' guild. He was joined by a cadre of elite Kell Guild thugs and his lieutenants, the necromancer Kate Glenn and his bodyguard, Nick Reder. The constables were trapped with Lorcan Kell and Kate Glenn blocking the way forward while Nick Reder and several thugs blocked the way back. Kell immediately charged and brought Carlao down with his opening flurry of machete slashes. He then grabbed Dima and started to throttle the life out of him. Gaethan quickly moved to open a path for Brakken to flee. He pushed past Reder so Brakken could slip by. When Reder moved to pursue them, Serena jumped onto his back, slipping her garrote around his neck and pulling with all her might. The gasping giant jerked backwards to headbutt Serena, sending her staggering backwards where one of the thugs impaled her with his machete. Serena covered Brakken's escape with her life. Seeing the opportunity, the constables attempted to flee from the overwhelming ambush. Kaea broke off his magical combat with Glenn to teleport past Reder and followed Gaethan and Brakken. Josiah brought down the weakened Reder with a well placed shot and attempted to flee as well, but he was gunned down by the other thugs. Unable to break Kell's iron grip, Dima used his healing powers to revive Carlao. His efforts were in vain because Kell casually hacked off Carlao's head to ensure there wouldn't be an encore performance. He then did the same to Dima. B-team had succeeded in protecting Brakken, but they lost over half of their members. Gaethan and Kaea took Brakken and ran back to the RHC headquarters without pausing. The Duke of Slaughter had escaped, and the constables would certainly see him again soon. [gm]The players had killed Kell on their own initiative in an earlier adventure. Kell had already been established as a very nasty bad guy, and I didn't think I could develop a good replacement for him with the limited contact the players would have with this replacement before actually killing him. For those reasons, I decided to bring Kell back. I couldn't [B]just[/B] bring him back though. I had established in my campaign that bringing the dead back to life wasn't as simple as casting a low level ritual (raise dead can only be cast by epic tier characters), so I brought him back as a cyborg revenant! To go with the change, I re-flavored Kate Glenn as a necromancer, changing the name of her support power to "bolster undead". This encounter was also pretty dramatic. The players knew immediately that B-Team was outgunned. The star performance has to go to Serena. Her poisoned garrote attack allowed Brakken and Gaethan to escape, and she did enough damage for Josiah to bring down Reder. I'm sure the players will look forward to destroying Kell again at the adventure's climax.[/gm] [B]A-Team[/B] The constables joined Asrabey Varal in the Cloudwood to meet with Gale. They hiked up to the switchback trail where Gale contacted them using her ability to speak through the wind. She begged them to abandon their quest to stop Ekossigan. They discovered that Gale had been deceived into swearing allegiance to the fey lord, magically compelling her to serve him. Asrabey was leery of engaging Gale in combat because she was an Eladrin woman. However, the constables were determined to press forward, and Gale swiftly moved to attack. Gale conjured powerful winds and whipped up dust devils to stymie her foes. She hurled arcs of lightning in an attempt to subdue the constables. Maddox gave a surprising reminder of his adherence to Risur's druidic traditions when he conjured a magical root gate, allowing everyone to slip past Gale's whirlwinds and force her onto the defensive. Asrabey attempted to bring her down with his magical lion shield, but Gale teleported away from its gnashing jaws. However, Gale's protective windstorm had little effect on the generous spread of Maddox's shotgun, and she was forced to ground by the combined firepower of Maddox and Bellicose. Irony managed to knock Gale unconscious with a final well placed spell. The constables must now return Gale to their headquarters and find a way to sever Ekossigan's control over her. Sadly, the constables will be receiving very bad news about B-Team when they finally get back to headquarters... [/QUOTE]
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