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<blockquote data-quote="eamon" data-source="post: 6900284" data-attributes="member: 51942"><p><strong>Constables About Town</strong></p><p></p><p><em><span style="font-size: 9px">posted by Isklexi Monday, 23rd May, 2016, 10:52 PM</span></em></p><p></p><p>The first order of business for the constables was to decide where their destination would be. The intel gathered by the RHC on Leone’s trail pointed to him traveling to Allais Primos, but that was months ago. The party had Irony perform an object reading on the letter from Grappa to determine where the letter came from. Irony received a series of visions on the letter’s journey culminating in witnessing a shady man getting off a train and dropping the letter off at a building with a sign that read “Mirsk Central Post Office”. The constables decided to head straight to the Drakran city of Mirsk rather than chase after Leone’s months cold trail in Crisillyir. The Arboretum could make the trip to Trekhom in a little over 3 days. The constables planned to let their crew handle the voyage and teleport to the ship after helping around Flint. Kirk instructed the crew to make the journey in roughly 4 days, so the party would have time to work in Flint and rendezvous with the ship before it made port in Trekhom. The constables wouldn’t have to worry about the shipwreck problem anymore thanks to their détente with Beshela. That left them to help with Cauldron Hill, the Docker riots, and Pemberton’s factories.</p><p></p><p>The Constables didn’t really have a workable solution to close the rift atop Cauldron Hill, and they weren’t willing to ask Calaphax for help. They visited Pardwight University and rounded up the professors that specialized in portals and extraplanar magic. The experts had a few educated guesses for ways to seal the rift, but they would need to visit the rift while it was active to collect data necessary to come up with a concrete solution. With Captain Dale’s forces spread thin across the mountain, the constables had to escort the team of researchers to the summit at midnight. The party was able to fend off the undead and keep the expedition safe during their observations. The researchers will still need time to parse through the information they collected and work out the best way to shut down the rift. The constables may yet be called on again to help implement the solution once it’s ready.</p><p></p><p>The constables took a day to search Pemberton’s factories for anything dangerous. They didn’t find any actual duplicants, but they did find that some of the factories were manufacturing components that could be used to make duplicants elsewhere. The constables left investigating paper trails to the RHC’s forensic accountants after they had confirmed that there was nothing overtly dangerous in the factories. They suggested to Governor Stanfield that the majority of Pemberton’s assets in the city could be auctioned off once RHC personnel had finished collecting evidence. They did ask that one of the factories be set-aside for something of a social experiment to help with the worker riots.</p><p></p><p></p><p></p><p><span style="color: #000000">[gm]The players brought up a good point in that their characters weren’t really suited to following up on financial records and shipping manifests. They rightly figured that the RHC should have analysts and accountants that aren’t highly trained paramilitary forces for jobs like this. They also convinced Stanfield to ensure that any given industrialist could only buy up one of Pemberton’s factories as an “antitrust” measure. They were mostly concerned about Calaphax’s growing influence (and he did buy one of the factories). They still haven’t really told anyone that he’s a devil though.[/gm]</span></p><p> </p><p> </p><p></p><p></p><p>Doran talked things over with Thames Grimsley and managed to get a written endorsement from Rock Rackus before he ran off on an adventure (I don’t think he really read what he was signing). The constables came up with a bit of a social experiment to placate the city’s worker union. The docker’s would agree to dial back the protesting (and riots) while the local police would also exercise more discretion. The docker’s union would gain ownership of one of Pemberton’s factories to run and manage as they saw fit. This would act as a proof of concept on how effective running a factory without abusing the workers could be. </p><p></p><p>The constables managed to set up a framework solution for the problems the Governor had in their three-day window. They didn’t have time to see any of them to completion but left the people of Flint with workable plans in place. The party then teleported to their ship as it came within sight of Trekhom’s port. At least getting through Drakran customs wouldn’t be as taxing as the past three days…</p></blockquote><p></p>
[QUOTE="eamon, post: 6900284, member: 51942"] [b]Constables About Town[/b] [I][SIZE=1]posted by Isklexi Monday, 23rd May, 2016, 10:52 PM[/SIZE][/I] The first order of business for the constables was to decide where their destination would be. The intel gathered by the RHC on Leone’s trail pointed to him traveling to Allais Primos, but that was months ago. The party had Irony perform an object reading on the letter from Grappa to determine where the letter came from. Irony received a series of visions on the letter’s journey culminating in witnessing a shady man getting off a train and dropping the letter off at a building with a sign that read “Mirsk Central Post Office”. The constables decided to head straight to the Drakran city of Mirsk rather than chase after Leone’s months cold trail in Crisillyir. The Arboretum could make the trip to Trekhom in a little over 3 days. The constables planned to let their crew handle the voyage and teleport to the ship after helping around Flint. Kirk instructed the crew to make the journey in roughly 4 days, so the party would have time to work in Flint and rendezvous with the ship before it made port in Trekhom. The constables wouldn’t have to worry about the shipwreck problem anymore thanks to their détente with Beshela. That left them to help with Cauldron Hill, the Docker riots, and Pemberton’s factories. The Constables didn’t really have a workable solution to close the rift atop Cauldron Hill, and they weren’t willing to ask Calaphax for help. They visited Pardwight University and rounded up the professors that specialized in portals and extraplanar magic. The experts had a few educated guesses for ways to seal the rift, but they would need to visit the rift while it was active to collect data necessary to come up with a concrete solution. With Captain Dale’s forces spread thin across the mountain, the constables had to escort the team of researchers to the summit at midnight. The party was able to fend off the undead and keep the expedition safe during their observations. The researchers will still need time to parse through the information they collected and work out the best way to shut down the rift. The constables may yet be called on again to help implement the solution once it’s ready. The constables took a day to search Pemberton’s factories for anything dangerous. They didn’t find any actual duplicants, but they did find that some of the factories were manufacturing components that could be used to make duplicants elsewhere. The constables left investigating paper trails to the RHC’s forensic accountants after they had confirmed that there was nothing overtly dangerous in the factories. They suggested to Governor Stanfield that the majority of Pemberton’s assets in the city could be auctioned off once RHC personnel had finished collecting evidence. They did ask that one of the factories be set-aside for something of a social experiment to help with the worker riots. [COLOR=#000000][gm]The players brought up a good point in that their characters weren’t really suited to following up on financial records and shipping manifests. They rightly figured that the RHC should have analysts and accountants that aren’t highly trained paramilitary forces for jobs like this. They also convinced Stanfield to ensure that any given industrialist could only buy up one of Pemberton’s factories as an “antitrust” measure. They were mostly concerned about Calaphax’s growing influence (and he did buy one of the factories). They still haven’t really told anyone that he’s a devil though.[/gm][/COLOR] Doran talked things over with Thames Grimsley and managed to get a written endorsement from Rock Rackus before he ran off on an adventure (I don’t think he really read what he was signing). The constables came up with a bit of a social experiment to placate the city’s worker union. The docker’s would agree to dial back the protesting (and riots) while the local police would also exercise more discretion. The docker’s union would gain ownership of one of Pemberton’s factories to run and manage as they saw fit. This would act as a proof of concept on how effective running a factory without abusing the workers could be. The constables managed to set up a framework solution for the problems the Governor had in their three-day window. They didn’t have time to see any of them to completion but left the people of Flint with workable plans in place. The party then teleported to their ship as it came within sight of Trekhom’s port. At least getting through Drakran customs wouldn’t be as taxing as the past three days… [/QUOTE]
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