Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Redbadge's Crypt of the Everflame (IC)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Redbadge" data-source="post: 6024589" data-attributes="member: 61463"><p>[sblock=Detect Magic]You've discovered the location of both faint magical auras. One emanates from an item in the fire, and the other from the Shadow. Though you cannot tell the school to which item is aligned, the Shadow definitely has an aura of unholy necromantic air about it. It seems latent necromantic magic has interacted with the recent events in this room to unleash this horror.[/sblock]</p><p>[sblock=DC 15 Knowledge (Religion) Lore]Shadows are difficult creatures to deal with. First, they are <a href="http://www.d20pfsrd.com/bestiary/rules-for-monsters/universal-monster-rules#TOC-Incorporeal-Ex-" target="_blank">incorporeal</a>, which means they are not affected by most nonmagical means, though you can still hurt them with holy water and energy damage, such as a flaming torch. Second, they do not deal traditional damage with their incorporeal touch. Instead, they sap the victim's strength. If someone dies from such attacks, they will rise as a shadow as well.[/sblock]</p><p>[sblock=DC 20 Knowledge (Religion) Lore]The sinister shadow skirts the border between the gloom of darkness and the harsh truth of light. The shadow prefers to haunt ruins where civilization has moved on, where it hunts living creatures foolish enough to stumble into its territory. The shadow is an undead horror, and as such has no goals or outwardly visible motivations other than to sap life and vitality from living beings. Shadows are created through the gruesome and horrible death of the creature while it was alive. In this case, it seems this shadow formed after one of the villagers, likely terrified of fire, was burned alive.[/sblock]</p></blockquote><p></p>
[QUOTE="Redbadge, post: 6024589, member: 61463"] [sblock=Detect Magic]You've discovered the location of both faint magical auras. One emanates from an item in the fire, and the other from the Shadow. Though you cannot tell the school to which item is aligned, the Shadow definitely has an aura of unholy necromantic air about it. It seems latent necromantic magic has interacted with the recent events in this room to unleash this horror.[/sblock] [sblock=DC 15 Knowledge (Religion) Lore]Shadows are difficult creatures to deal with. First, they are [URL="http://www.d20pfsrd.com/bestiary/rules-for-monsters/universal-monster-rules#TOC-Incorporeal-Ex-"]incorporeal[/URL], which means they are not affected by most nonmagical means, though you can still hurt them with holy water and energy damage, such as a flaming torch. Second, they do not deal traditional damage with their incorporeal touch. Instead, they sap the victim's strength. If someone dies from such attacks, they will rise as a shadow as well.[/sblock] [sblock=DC 20 Knowledge (Religion) Lore]The sinister shadow skirts the border between the gloom of darkness and the harsh truth of light. The shadow prefers to haunt ruins where civilization has moved on, where it hunts living creatures foolish enough to stumble into its territory. The shadow is an undead horror, and as such has no goals or outwardly visible motivations other than to sap life and vitality from living beings. Shadows are created through the gruesome and horrible death of the creature while it was alive. In this case, it seems this shadow formed after one of the villagers, likely terrified of fire, was burned alive.[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Redbadge's Crypt of the Everflame (IC)
Top