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Redbadge's Solo Skull and Shackles (IC)
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<blockquote data-quote="Redbadge" data-source="post: 5979362" data-attributes="member: 61463"><p><em>Oathday, 19 Desnus, 4712 AR (06:06:00)</em></p><p> <em>Main Deck, The Wormwood</em>, <em>Unknown Waters, Off the Coast of Garund, Inner Sea Region, Golario</em>n</p><p></p><p>You walk over to where Plugg is divvying out the day's tasks to the riggers. When he spots you, he says, <em><strong><span style="color: DarkOrchid"><span style="font-family: 'Book Antiqua'"><span style="font-size: 12px">"Back for more, are we Fishman? I'd thought you'd retire from the sea life after yesterday.</span></span></span></strong></em></p><p><em><strong><span style="color: DarkOrchid"><span style="font-family: 'Book Antiqua'"><span style="font-size: 12px"></span></span></span></strong></em></p><p><em><strong><span style="color: DarkOrchid"><span style="font-family: 'Book Antiqua'"><span style="font-size: 12px">"By the way, you did a piss-poor job on the rigging yesterday, so perhaps you aren't cut out for a rigger's job afterall." </span></span></span></strong></em>He motions to where the rigging you worked on hangs in a generally sorry state; it is <u>not</u> how you left it the day before. <em><strong><span style="color: DarkOrchid"><span style="font-family: 'Book Antiqua'"><span style="font-size: 12px">"Today, I think I'll have you try something a little easier. You're on line work today. Make sure you finish all of it before reporting to Fishguts." </span></span></span></strong></em>Having said this, Plugg moves on, and leaves you to your duties. </p><p></p><p>[sblock=Line Work]Generally considered one of the hardest jobs on the ship (next to mainsail duties and bilge work), line work involves hard work hoisting and lowering sails. The job requires a Profession (sailor) check. At the end of your shift you must make a Constitution check to avoid becoming fatigued (DC 5 + 1 for each hour worked). Neither of the other two riggers assigned line work alongside you today are at least friendly (Barefoot Samms Toppin and Slippery Sy Lonegan), so you gain no bonus on your Profession (sailor) check. Your result determines how long the task will take:[code]</p><p></p><p>[B]Sailor Result Time</p><p>[/B]5 or less 3d6+2 hours</p><p>6 to 10 3d4+2 hours</p><p>11 to 15 2d4+2 hours</p><p>16 to 20 1d4+2 hours</p><p>20 or higher 1d4 hours[/code][/sblock]</p></blockquote><p></p>
[QUOTE="Redbadge, post: 5979362, member: 61463"] [I]Oathday, 19 Desnus, 4712 AR (06:06:00)[/I] [I]Main Deck, The Wormwood[/I], [I]Unknown Waters, Off the Coast of Garund, Inner Sea Region, Golario[/I]n You walk over to where Plugg is divvying out the day's tasks to the riggers. When he spots you, he says, [I][B][COLOR=DarkOrchid][FONT=Book Antiqua][SIZE=3]"Back for more, are we Fishman? I'd thought you'd retire from the sea life after yesterday. "By the way, you did a piss-poor job on the rigging yesterday, so perhaps you aren't cut out for a rigger's job afterall." [/SIZE][/FONT][/COLOR][/B][/I]He motions to where the rigging you worked on hangs in a generally sorry state; it is [U]not[/U] how you left it the day before. [I][B][COLOR=DarkOrchid][FONT=Book Antiqua][SIZE=3]"Today, I think I'll have you try something a little easier. You're on line work today. Make sure you finish all of it before reporting to Fishguts." [/SIZE][/FONT][/COLOR][/B][/I]Having said this, Plugg moves on, and leaves you to your duties. [sblock=Line Work]Generally considered one of the hardest jobs on the ship (next to mainsail duties and bilge work), line work involves hard work hoisting and lowering sails. The job requires a Profession (sailor) check. At the end of your shift you must make a Constitution check to avoid becoming fatigued (DC 5 + 1 for each hour worked). Neither of the other two riggers assigned line work alongside you today are at least friendly (Barefoot Samms Toppin and Slippery Sy Lonegan), so you gain no bonus on your Profession (sailor) check. Your result determines how long the task will take:[code] [B]Sailor Result Time [/B]5 or less 3d6+2 hours 6 to 10 3d4+2 hours 11 to 15 2d4+2 hours 16 to 20 1d4+2 hours 20 or higher 1d4 hours[/code][/sblock] [/QUOTE]
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