Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Redclaw's Eyes of the Lich Queen
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="s@squ@tch" data-source="post: 4124149" data-attributes="member: 42885"><p><strong>Hedowin, Mage 5, Hp: 13/21</strong></p><p></p><p>His vision momentarily went red as he felt the teeth of the dracotaur sink deeply into his shoulder. </p><p></p><p><span style="color: Yellow"><em>"Curses,"</em></span> He thought to himself<span style="color: Yellow"><em>,"My wards are not enough to keep this beast at bay."</em></span></p><p></p><p>He continues to backpedal and attempt to cast another of his prepared magicks. His feet, however, do not travel through the short grasses as easily as the druid, and he stumbles over a small rock amidst the grass.</p><p></p><p>He does his best to regain his concentration, quickly putting a hand down on the ground to stabilize himself, while keeping an eye on the dracotaur. </p><p></p><p>His training in the Morgrave arena, where he was the best in his class at avoiding distraction, is able to keep a portion of his mind centered upon the arcane symbols in his mind and he quickly flicks his wrist while chanting,"<em>Veneficus absentis</em>". The shard around his neck glows briefly.</p><p></p><p>3 silvery darts shoot out of his hand and bridge the short gap between himself and Varmystix, impacting the beast on shoulder, hip, and chest.</p><p></p><p></p><p></p><p></p><p>[sblock=OOC]</p><p>Not sure if I can use both my Arcanist's Gloves AND the Empowered Spellshard of Magic Missile, so if only one can be used at a time, I want to use the gloves.</p><p></p><p>Defensive Casting check was a natural 1, which failed DC16 -- if AP usage is allowed on a crit miss, then Hedowin will use one, if not, the spell is lost. (damage roll was all 1's and a 2, so regardless, this spell is doomed by fate)</p><p></p><p>5' step to G26, Casting Magic Missile (CL now 6, so 3 missiles) from Wizard Side (Defensively) at Varmystix. 1 use left for Arcanist's Gloves for the day (2 uses left on Spellshard if possible)</p><p></p><p><a href="http://invisiblecastle.com/roller/view/1535797/" target="_blank">Concentration Check for Magic Missile (1d20+13=14)</a> </p><p></p><p><a href="http://invisiblecastle.com/roller/view/1535801/" target="_blank">AP (if necessary) (1d6=3)</a> </p><p></p><p><a href="http://invisiblecastle.com/roller/view/1535799/" target="_blank">1d4+1=3, 1d4+1=2, 1d4+1=2</a> </p><p></p><p></p><p>[/sblock]</p><p></p><p>[sblock=spells]</p><p>Wizard:</p><p>0 -(4)- Ray of Frost, Detect Magic, Read Magic, Daze</p><p>1st -(4)- <s>Magic Missile</s>, Lesser Orb of Fire, Magic Missile, Mage Armor</p><p>2nd -(3)- Glitterdust, Flaming Sphere, Invisibility</p><p></p><p>Sorcercer: 5/3</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="s@squ@tch, post: 4124149, member: 42885"] [b]Hedowin, Mage 5, Hp: 13/21[/b] His vision momentarily went red as he felt the teeth of the dracotaur sink deeply into his shoulder. [COLOR=Yellow][I]"Curses,"[/I][/COLOR] He thought to himself[COLOR=Yellow][I],"My wards are not enough to keep this beast at bay."[/I][/COLOR] He continues to backpedal and attempt to cast another of his prepared magicks. His feet, however, do not travel through the short grasses as easily as the druid, and he stumbles over a small rock amidst the grass. He does his best to regain his concentration, quickly putting a hand down on the ground to stabilize himself, while keeping an eye on the dracotaur. His training in the Morgrave arena, where he was the best in his class at avoiding distraction, is able to keep a portion of his mind centered upon the arcane symbols in his mind and he quickly flicks his wrist while chanting,"[I]Veneficus absentis[/I]". The shard around his neck glows briefly. 3 silvery darts shoot out of his hand and bridge the short gap between himself and Varmystix, impacting the beast on shoulder, hip, and chest. [sblock=OOC] Not sure if I can use both my Arcanist's Gloves AND the Empowered Spellshard of Magic Missile, so if only one can be used at a time, I want to use the gloves. Defensive Casting check was a natural 1, which failed DC16 -- if AP usage is allowed on a crit miss, then Hedowin will use one, if not, the spell is lost. (damage roll was all 1's and a 2, so regardless, this spell is doomed by fate) 5' step to G26, Casting Magic Missile (CL now 6, so 3 missiles) from Wizard Side (Defensively) at Varmystix. 1 use left for Arcanist's Gloves for the day (2 uses left on Spellshard if possible) [url=http://invisiblecastle.com/roller/view/1535797/]Concentration Check for Magic Missile (1d20+13=14)[/url] [url=http://invisiblecastle.com/roller/view/1535801/]AP (if necessary) (1d6=3)[/url] [url=http://invisiblecastle.com/roller/view/1535799/]1d4+1=3, 1d4+1=2, 1d4+1=2[/url] [/sblock] [sblock=spells] Wizard: 0 -(4)- Ray of Frost, Detect Magic, Read Magic, Daze 1st -(4)- [S]Magic Missile[/S], Lesser Orb of Fire, Magic Missile, Mage Armor 2nd -(3)- Glitterdust, Flaming Sphere, Invisibility Sorcercer: 5/3 [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Redclaw's Eyes of the Lich Queen
Top