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*Pathfinder & Starfinder
Redefining the cleric
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<blockquote data-quote="Kerrick" data-source="post: 4374252" data-attributes="member: 4722"><p>To be honest, a friend of mine said he was using a modified sphere system in one of his games (3.5) and it worked well... but he plays fast and loose with the rules, so his version of "it works well" doesn't mean a whole lot.</p><p></p><p>I actually have done the sphere system for d20... you can find it <a href="http://shtar.pbwiki.com/Divine%20Spheres" target="_blank">here</a>. I might just do some kind of combination of that and this system... I've been too busy to do any work on the cleric lately, so it's just been sitting around. I don't want to toss game balance out the window, though - the cleric being overpowered is a large reason I'm redoing it in the first place. I do want to keep RP opportunity, though; that's why I had the Healer type (which is fairly suboptimal and designed mostly for NPCs).</p></blockquote><p></p>
[QUOTE="Kerrick, post: 4374252, member: 4722"] To be honest, a friend of mine said he was using a modified sphere system in one of his games (3.5) and it worked well... but he plays fast and loose with the rules, so his version of "it works well" doesn't mean a whole lot. I actually have done the sphere system for d20... you can find it [url=http://shtar.pbwiki.com/Divine%20Spheres]here[/url]. I might just do some kind of combination of that and this system... I've been too busy to do any work on the cleric lately, so it's just been sitting around. I don't want to toss game balance out the window, though - the cleric being overpowered is a large reason I'm redoing it in the first place. I do want to keep RP opportunity, though; that's why I had the Healer type (which is fairly suboptimal and designed mostly for NPCs). [/QUOTE]
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