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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Redesigned and Rebalanced Assassin for 1e AD&D
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<blockquote data-quote="James Gasik" data-source="post: 9888875" data-attributes="member: 6877472"><p>Page 27 of the PHB says "twice normal for the <em>weapon</em> used per four levels of the Thief", but I agree that's vague. I started playing 1e not long before the 2e books came out, and there, they specified "the weapon's standard damage is multiplied....<em>then</em> strength and magical weapon bonuses are added", so I've always played it like this to my memory.</p><p></p><p>What was actually intended for 1e Thieves is up in the air, but given how horribly treated they are overall, especially in the DMG, I'd be surprised if you were, in fact, intended to multiply bonuses, lol. I used to have a Wood Elf Thief with a girdle of giant strength who would have been a menace if they got to multiply their bonuses...well, that is, if I'd ever even tried to backstab anything. Which I didn't, because...story time!</p><p></p><p>A friend of mine had a ring of invisibility with the rare inaudibility feature, and I remember being insanely jealous of that item, since it allowed him virtually no chance of failure to actually backstab- or so we thought.</p><p></p><p>What actually happened was we encountered some "humanoid creatures in a dimly lit chamber" and he tried to sneak up on one. The DM chuckled as he happily described the Grimlocks detecting his presence by <strong>smell</strong> and ripping his Thief to shreds. </p><p></p><p>Yeah, that was enough of a lesson for me.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 9888875, member: 6877472"] Page 27 of the PHB says "twice normal for the [I]weapon[/I] used per four levels of the Thief", but I agree that's vague. I started playing 1e not long before the 2e books came out, and there, they specified "the weapon's standard damage is multiplied....[I]then[/I] strength and magical weapon bonuses are added", so I've always played it like this to my memory. What was actually intended for 1e Thieves is up in the air, but given how horribly treated they are overall, especially in the DMG, I'd be surprised if you were, in fact, intended to multiply bonuses, lol. I used to have a Wood Elf Thief with a girdle of giant strength who would have been a menace if they got to multiply their bonuses...well, that is, if I'd ever even tried to backstab anything. Which I didn't, because...story time! A friend of mine had a ring of invisibility with the rare inaudibility feature, and I remember being insanely jealous of that item, since it allowed him virtually no chance of failure to actually backstab- or so we thought. What actually happened was we encountered some "humanoid creatures in a dimly lit chamber" and he tried to sneak up on one. The DM chuckled as he happily described the Grimlocks detecting his presence by [B]smell[/B] and ripping his Thief to shreds. Yeah, that was enough of a lesson for me. [/QUOTE]
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Redesigned and Rebalanced Assassin for 1e AD&D
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