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General Tabletop Discussion
*Dungeons & Dragons
Redesigning DnD 5e with no Bonus Actions
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<blockquote data-quote="I'm A Banana" data-source="post: 9547695" data-attributes="member: 2067"><p>Yeah, but the delta doesn't HAVE to be as big as it is. There's formulas, shortcuts, impactful choices, things that can be turned into mechanics and made swifter.</p><p></p><p>Like, if you just look at combat (since it's probably the biggest thing), a well-done action scene in a TV show or a movie resolves an "attack" in seconds, and each blow makes a difference to the outcome. How close to that can we get? How many decision points can we remove from the player side and embed in the gameplay assumptions? How many die rolls and calculations need to happen? Can we eliminate those? And still keep things fun and interesting? </p><p></p><p>Can we ever reach a point where a party of 4 and a group of monsters can resolve an entire turn in < 1 minute? < 5 minutes? </p><p></p><p>I think it's worth trying out that design, if only to see what important bits of a turn get in the way of it, what is "worth" the extra time.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 9547695, member: 2067"] Yeah, but the delta doesn't HAVE to be as big as it is. There's formulas, shortcuts, impactful choices, things that can be turned into mechanics and made swifter. Like, if you just look at combat (since it's probably the biggest thing), a well-done action scene in a TV show or a movie resolves an "attack" in seconds, and each blow makes a difference to the outcome. How close to that can we get? How many decision points can we remove from the player side and embed in the gameplay assumptions? How many die rolls and calculations need to happen? Can we eliminate those? And still keep things fun and interesting? Can we ever reach a point where a party of 4 and a group of monsters can resolve an entire turn in < 1 minute? < 5 minutes? I think it's worth trying out that design, if only to see what important bits of a turn get in the way of it, what is "worth" the extra time. [/QUOTE]
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Redesigning DnD 5e with no Bonus Actions
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