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<blockquote data-quote="jcfiala" data-source="post: 2854918" data-attributes="member: 6223"><p>I had it come up in a 3.0 campaign based around prewritten modules, and got of fairly lightly. One person who drew was having ooc issues with other players, and (for those reasons, and not the deck), ended up leaving the game after that session, even though he'd drawn the best of any of them. No one insta-died, although one player who got 'defeat the next monster by yourself and go up a level' went up against a nasty critter and failed her save against disintegration. Beyond that, it wasn't much worse than some of the 3.0 cheese that had built up by then.</p><p></p><p>That said, I'd be careful to use it in the future - I like the idea of the guy above who used it to set up future plots, or the one who used it to drain GP from the party. That's creative use, those are.</p></blockquote><p></p>
[QUOTE="jcfiala, post: 2854918, member: 6223"] I had it come up in a 3.0 campaign based around prewritten modules, and got of fairly lightly. One person who drew was having ooc issues with other players, and (for those reasons, and not the deck), ended up leaving the game after that session, even though he'd drawn the best of any of them. No one insta-died, although one player who got 'defeat the next monster by yourself and go up a level' went up against a nasty critter and failed her save against disintegration. Beyond that, it wasn't much worse than some of the 3.0 cheese that had built up by then. That said, I'd be careful to use it in the future - I like the idea of the guy above who used it to set up future plots, or the one who used it to drain GP from the party. That's creative use, those are. [/QUOTE]
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