Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Reducing Options to Increase Fun
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ariosto" data-source="post: 5260861" data-attributes="member: 80487"><p>A key here, I think, is that by "options" what is really meant is "rules written in a rules-book".</p><p></p><p>Obviously, if that set is identical with the set of permitted possibilities, then it is smaller than that set plus the countless other things that people can imagine!</p><p></p><p>There is always a set of things that is not defined in the rules-book but rather assumed. This is necessarily vast in an RPG, because the game encompasses a whole world.</p><p></p><p>So, what does get written down is chiefly things that are expected (or seem likely) not to be understood unless they are written down. The exclusive attitude toward rules -- "if it's not in the written rules, then it's not in the game" -- tends to move things into this class of phenomena. Once a thing is codified, one cannot be sure one is doing it "right" unless one looks up the codification.</p><p></p><p>This makes for complexity. "Rules lawyers" make for more, as they (like real-world lawyers) require specialized language and precisely constructed logic to keep the "letter" roughly in the neighborhood of the "spirit".</p><p></p><p>Now, one thing that has made all this more significant in D&D is a shift in where "the game" is located. It has become much more about picking this or that item -- an ability score, a skill, a feat, a spell, even a magic item -- off a menu. How many picks one gets is a set resource, and the value of an investment depends on someone who made a different pick not getting the benefit.</p><p></p><p>It is not all neatly reduced to "hero points" as in Champions, but it is in essence the same superimposition of a whole second game. I dare say that in some quarters it may even stand as the primary game, overshadowing all that formerly constituted "playing D&D".</p></blockquote><p></p>
[QUOTE="Ariosto, post: 5260861, member: 80487"] A key here, I think, is that by "options" what is really meant is "rules written in a rules-book". Obviously, if that set is identical with the set of permitted possibilities, then it is smaller than that set plus the countless other things that people can imagine! There is always a set of things that is not defined in the rules-book but rather assumed. This is necessarily vast in an RPG, because the game encompasses a whole world. So, what does get written down is chiefly things that are expected (or seem likely) not to be understood unless they are written down. The exclusive attitude toward rules -- "if it's not in the written rules, then it's not in the game" -- tends to move things into this class of phenomena. Once a thing is codified, one cannot be sure one is doing it "right" unless one looks up the codification. This makes for complexity. "Rules lawyers" make for more, as they (like real-world lawyers) require specialized language and precisely constructed logic to keep the "letter" roughly in the neighborhood of the "spirit". Now, one thing that has made all this more significant in D&D is a shift in where "the game" is located. It has become much more about picking this or that item -- an ability score, a skill, a feat, a spell, even a magic item -- off a menu. How many picks one gets is a set resource, and the value of an investment depends on someone who made a different pick not getting the benefit. It is not all neatly reduced to "hero points" as in Champions, but it is in essence the same superimposition of a whole second game. I dare say that in some quarters it may even stand as the primary game, overshadowing all that formerly constituted "playing D&D". [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Reducing Options to Increase Fun
Top