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Reducing Power Gaming
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<blockquote data-quote="bloodtide" data-source="post: 9499448" data-attributes="member: 6684958"><p>First, play another game. If not just 1E, I'd guess you'd like Shadowdark.</p><p></p><p>You also might want to just let it go...5E is a wild power fantasy....that is why players want to play it. And the players think you want that to: They think you want to sit there and watch them power game.</p><p></p><p>Banning power gaming things general does not work. The players are never going to be happy.</p><p></p><p>But what you can do is alter the game world:</p><p></p><p>Adjust the games level. Sure the characters might be a CR 4 or something by the books....but if they can do incredible act of power they are not that low CR. So simply adjust the game upwards 5-10 CR.</p><p></p><p>Set the games hardness to 'below novice'. Make it super easy. Like a cartoon or anime. Have simple A to B plots or no plots. And lots of weak, but flashing looking foes. </p><p></p><p>Set the games hardness at 'not easy'. For the typical 5E players this, to them, is 'beyond impossible'. 5E is made for power gaming only if you as the DM rolls out the red carpet. So, don't do that. If you use orcs and owlbears they will obliterate them. But there are lots of other monsters. Use them. There are a ton of 5E monster books out there. Ranged attacks. Area of effect magic. More hit points. More damage reduction. More foes. Foes with new and strange abilities and such. You might need to homebrew some.</p><p></p><p>Go Beyond the Rules. Leave all that power gaming on the page. Make your setting a complex living world. So, sure a character can pew pew 120 a round....but that won't save the town from the curse.</p></blockquote><p></p>
[QUOTE="bloodtide, post: 9499448, member: 6684958"] First, play another game. If not just 1E, I'd guess you'd like Shadowdark. You also might want to just let it go...5E is a wild power fantasy....that is why players want to play it. And the players think you want that to: They think you want to sit there and watch them power game. Banning power gaming things general does not work. The players are never going to be happy. But what you can do is alter the game world: Adjust the games level. Sure the characters might be a CR 4 or something by the books....but if they can do incredible act of power they are not that low CR. So simply adjust the game upwards 5-10 CR. Set the games hardness to 'below novice'. Make it super easy. Like a cartoon or anime. Have simple A to B plots or no plots. And lots of weak, but flashing looking foes. Set the games hardness at 'not easy'. For the typical 5E players this, to them, is 'beyond impossible'. 5E is made for power gaming only if you as the DM rolls out the red carpet. So, don't do that. If you use orcs and owlbears they will obliterate them. But there are lots of other monsters. Use them. There are a ton of 5E monster books out there. Ranged attacks. Area of effect magic. More hit points. More damage reduction. More foes. Foes with new and strange abilities and such. You might need to homebrew some. Go Beyond the Rules. Leave all that power gaming on the page. Make your setting a complex living world. So, sure a character can pew pew 120 a round....but that won't save the town from the curse. [/QUOTE]
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