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Reducing Power Gaming
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<blockquote data-quote="FrogReaver" data-source="post: 9499511" data-attributes="member: 6795602"><p>My initial thought is - start them at level 1 and slow the leveling by increasing the xp to the next level. Make magical loot fairly hard to come by.</p><p></p><p>My second thought is - what about powerful PC's bothers you? Is it too hard to challenge them? Is it that they feel less fictionally grounded in medieval fantasy? Something else?</p><p></p><p>My third thought is - remove multiclassing, when done right is the single best way to gain power. Feats are the second.</p><p></p><p>My final thought is - if you really don't like 5e powerful characters then just play another game. An earlier version of D&D, 3rd party 5e system that tones magicalness/power down, or another game entirely. It's fairly hard to remove power from wotc's 5e characters, so probably best to avoid the problem entirely.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 9499511, member: 6795602"] My initial thought is - start them at level 1 and slow the leveling by increasing the xp to the next level. Make magical loot fairly hard to come by. My second thought is - what about powerful PC's bothers you? Is it too hard to challenge them? Is it that they feel less fictionally grounded in medieval fantasy? Something else? My third thought is - remove multiclassing, when done right is the single best way to gain power. Feats are the second. My final thought is - if you really don't like 5e powerful characters then just play another game. An earlier version of D&D, 3rd party 5e system that tones magicalness/power down, or another game entirely. It's fairly hard to remove power from wotc's 5e characters, so probably best to avoid the problem entirely. [/QUOTE]
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