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<blockquote data-quote="ezo" data-source="post: 9534129" data-attributes="member: 7037866"><p>Then it becomes an escalation battle IMO. You ramp up monsters to meet PC power, making PCs feel less powerful, so PCs get more stuff to keep the game "fun", and then you have to ramp up monsters again, etc.</p><p></p><p>We're developing an E12 mod and I discussed it with the rest of my players last night. It is for 2014, but only PHB and XGtE for players, no Tasha's or other supplements. There is no CON bonus to HP, so you won't have PCs like our 7th-level Fighter with 98 HP because of a CON 20.</p><p></p><p>IME too many HP for the PCs (everyone with CON 14 or better), OP subclass features, and too much magic in general (and later on spells of 8th and 9th levels), are the biggest culprits.</p></blockquote><p></p>
[QUOTE="ezo, post: 9534129, member: 7037866"] Then it becomes an escalation battle IMO. You ramp up monsters to meet PC power, making PCs feel less powerful, so PCs get more stuff to keep the game "fun", and then you have to ramp up monsters again, etc. We're developing an E12 mod and I discussed it with the rest of my players last night. It is for 2014, but only PHB and XGtE for players, no Tasha's or other supplements. There is no CON bonus to HP, so you won't have PCs like our 7th-level Fighter with 98 HP because of a CON 20. IME too many HP for the PCs (everyone with CON 14 or better), OP subclass features, and too much magic in general (and later on spells of 8th and 9th levels), are the biggest culprits. [/QUOTE]
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