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Reducing the Potency of Heal Spells
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<blockquote data-quote="yennico" data-source="post: 2301668" data-attributes="member: 11978"><p>I´m writing this out of my memory...</p><p>First I dislike that high level clerics can bring back to life nearly every person.</p><p>Second giving life (back) is an ability of a deity which should not easily granted.</p><p>Without resurrection save or die spells are more powerful. They are the end for some persons.</p><p></p><p>Raise Dead IMC work only on persons who has been dead for no longer than three day. </p><p>After three days the spirit of the dead person has left the body so raise dead do not work. </p><p>Because that "death experience" is a traumatic experience has some effects on the raised person: the raised person gets in addition to the penalty from the original raise dead spell (level drain) a -2 penalty on charisma but this person gets +2 to wisdom because next time he would act wiser in a combat. A raised person does not have a faint undead aura, because the person was not dead.</p><p></p><p>Reincarnate same modification as the raise dead spell IMC.</p><p></p><p>Resurrection: </p><p>After three days the soul of a dead persons leaves the material world, and so the person is dead. </p><p>The cleric who wants to cast a resurrection must convince his deity that his deity grants him this spell. This is not done by dice rolling, this is done by logical arguments: Why should the deity send the soul of this specific person back to the material plane. It is up to the GM to decide if the arguments are worth granting a resurrection.</p><p>IMC elves hate undeads so they can not be resurrected because a resurrected persons was dead. Elven deities do not grant the spell resurrection. Half-elves have only a 50% that a resurrection spell works on them. Because elves can not resurrected and are still vulnerable to death effects spells some of them perform an ancient ritual which grants them a bonus of +4 on saves vs death effects only. Half-elves who perfom this ritual loose the 50 % chance of a successful resurrection, they can not be resurrected, but they also get a +4 bonus on saves vs death effects only. </p><p>A resurrected person get a -2 penalty on charisma and -2 on constitution in addition to the original penalty (level drain), but gets +2 on wisdom. The resurrected also has an faint aura of undead. A detect undead reveals this aura. Most citizens dislike resurrected persons, so a resurrected never tells anybody that he was resurrected. Some organizations are also known to hunt these resurrected persons. (see also IIRC the book "Touched by the Gods")</p><p>Resurrection can not be scribed as a scroll because the deities do not allow to bind the energy of this spell in a scroll. Only a deity has the right to decide which person can be resurrected.</p></blockquote><p></p>
[QUOTE="yennico, post: 2301668, member: 11978"] I´m writing this out of my memory... First I dislike that high level clerics can bring back to life nearly every person. Second giving life (back) is an ability of a deity which should not easily granted. Without resurrection save or die spells are more powerful. They are the end for some persons. Raise Dead IMC work only on persons who has been dead for no longer than three day. After three days the spirit of the dead person has left the body so raise dead do not work. Because that "death experience" is a traumatic experience has some effects on the raised person: the raised person gets in addition to the penalty from the original raise dead spell (level drain) a -2 penalty on charisma but this person gets +2 to wisdom because next time he would act wiser in a combat. A raised person does not have a faint undead aura, because the person was not dead. Reincarnate same modification as the raise dead spell IMC. Resurrection: After three days the soul of a dead persons leaves the material world, and so the person is dead. The cleric who wants to cast a resurrection must convince his deity that his deity grants him this spell. This is not done by dice rolling, this is done by logical arguments: Why should the deity send the soul of this specific person back to the material plane. It is up to the GM to decide if the arguments are worth granting a resurrection. IMC elves hate undeads so they can not be resurrected because a resurrected persons was dead. Elven deities do not grant the spell resurrection. Half-elves have only a 50% that a resurrection spell works on them. Because elves can not resurrected and are still vulnerable to death effects spells some of them perform an ancient ritual which grants them a bonus of +4 on saves vs death effects only. Half-elves who perfom this ritual loose the 50 % chance of a successful resurrection, they can not be resurrected, but they also get a +4 bonus on saves vs death effects only. A resurrected person get a -2 penalty on charisma and -2 on constitution in addition to the original penalty (level drain), but gets +2 on wisdom. The resurrected also has an faint aura of undead. A detect undead reveals this aura. Most citizens dislike resurrected persons, so a resurrected never tells anybody that he was resurrected. Some organizations are also known to hunt these resurrected persons. (see also IIRC the book "Touched by the Gods") Resurrection can not be scribed as a scroll because the deities do not allow to bind the energy of this spell in a scroll. Only a deity has the right to decide which person can be resurrected. [/QUOTE]
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