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Reflavoring the artificer
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<blockquote data-quote="Nemesis Destiny" data-source="post: 5778544" data-attributes="member: 98255"><p>I have an artificer running through a 4e-ized version of the Savage Tide adventure series. I made the character an Elven bow artificer, using the magic to enhance her archery skills. Works well enough, and there is some support for it.</p><p></p><p>I am currently running a viking-themed campaign right now and most of the artificer stuff can easily be refluffed in a viking motif. The culture is all about rune magic, and since the class works pretty well in melee, fits in without issue. The biggest problem in either case is restricting yourself to powers that you can easily refluff. It might be hard to reflavour a construct with a viking theme and have it actually make sense, but it is possible, I'm sure. Ancestor spirits might work.</p><p></p><p>I have another fellow player in a different game that made one fluffed as a voodoo practitioner. His constructs were little dolls or vaguely humanoid shaped bundles of sticks and the like. Worked well enough.</p></blockquote><p></p>
[QUOTE="Nemesis Destiny, post: 5778544, member: 98255"] I have an artificer running through a 4e-ized version of the Savage Tide adventure series. I made the character an Elven bow artificer, using the magic to enhance her archery skills. Works well enough, and there is some support for it. I am currently running a viking-themed campaign right now and most of the artificer stuff can easily be refluffed in a viking motif. The culture is all about rune magic, and since the class works pretty well in melee, fits in without issue. The biggest problem in either case is restricting yourself to powers that you can easily refluff. It might be hard to reflavour a construct with a viking theme and have it actually make sense, but it is possible, I'm sure. Ancestor spirits might work. I have another fellow player in a different game that made one fluffed as a voodoo practitioner. His constructs were little dolls or vaguely humanoid shaped bundles of sticks and the like. Worked well enough. [/QUOTE]
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