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Reflect Attack
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<blockquote data-quote="Cheiromancer" data-source="post: 3264738" data-attributes="member: 141"><p>I used the stat-block for <em>spell turning</em>, as it seems to be the closest thing to "reflect spell". It didn't have an entry for saving throws or spell resistance, so I left it out. <em>Spell turning</em> has a mirror as a material component, but I agree that it would also make sense as a focus. </p><p></p><p>The wording is adapted from the Reflect seed in the ELH. There are three possible applications for the seed; you can either reflect spells, melee attacks or ranged attacks. Because of the sharp distinction I think that <em>reflect attack</em> wouldn't do anything to spell damage; just the kind of attacks that DR would affect.</p><p></p><p>My gut feeling is that it is awfully strong; but I'm writing it up to see if people agree. It's especially strong if you are considering epic games where a 7th level slot is a fairly small cost, and an attack can do a heck of a lot of damage. If nothing else, this is a great anti-assassin spell. Although the seed doesn't define exactly what "reflect" entails, I'm pretty sure that a literal meaning of "reflect" would mean that the special qualities of the attack should be reflected as well; an assassin could very well end up killing himself. That should probably either be confirmed, or it should be stated that special effects (poison, energy drain, etc.) aren't reflected; only hit point damage.</p><p></p><p>I was kinda hoping that more folks would weigh in on this mechanic. Anyone else have an opinion?</p></blockquote><p></p>
[QUOTE="Cheiromancer, post: 3264738, member: 141"] I used the stat-block for [i]spell turning[/i], as it seems to be the closest thing to "reflect spell". It didn't have an entry for saving throws or spell resistance, so I left it out. [i]Spell turning[/i] has a mirror as a material component, but I agree that it would also make sense as a focus. The wording is adapted from the Reflect seed in the ELH. There are three possible applications for the seed; you can either reflect spells, melee attacks or ranged attacks. Because of the sharp distinction I think that [i]reflect attack[/i] wouldn't do anything to spell damage; just the kind of attacks that DR would affect. My gut feeling is that it is awfully strong; but I'm writing it up to see if people agree. It's especially strong if you are considering epic games where a 7th level slot is a fairly small cost, and an attack can do a heck of a lot of damage. If nothing else, this is a great anti-assassin spell. Although the seed doesn't define exactly what "reflect" entails, I'm pretty sure that a literal meaning of "reflect" would mean that the special qualities of the attack should be reflected as well; an assassin could very well end up killing himself. That should probably either be confirmed, or it should be stated that special effects (poison, energy drain, etc.) aren't reflected; only hit point damage. I was kinda hoping that more folks would weigh in on this mechanic. Anyone else have an opinion? [/QUOTE]
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