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Reflect
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<blockquote data-quote="Aleolus" data-source="post: 3851464" data-attributes="member: 53423"><p>OK, here's a spell I and a friend of mine came up with, what do you all think of it? Would you be willing to allow it in your campaigns, or would you want to tweak it first?</p><p></p><p><strong>Reflect</strong></p><p>Abjuration</p><p>Level: Sorc/Wiz 9</p><p>Components: V, S,</p><p>Casting Time: 1 standard action</p><p>Duration: 1 hour/caster level, or until discharged</p><p>Range: Touch</p><p>Saving Throw: None</p><p>Spell Resistance: No</p><p>This spell wards one creature against magic, providing an invisible reflective shell against it. The next spell cast that targets the warded creature instead rebounds, affecting the one who cast the spell, and subjects them to that spell twice. They must make any saving throws against each spell separately, and normal rules for effects stacking apply. The caster of this spell may choose to allow certain spells to bypass the effect of <em>Reflect</em>. To choose to allow a spell through, the caster must make a Spellcraft check (DC 20, plus the level of the spell allowed through) for each spell they wish to bypass it. Success means that that spell or type of spell does not trigger the <em>Reflect</em>, while failure means that it triggers it as normal.</p></blockquote><p></p>
[QUOTE="Aleolus, post: 3851464, member: 53423"] OK, here's a spell I and a friend of mine came up with, what do you all think of it? Would you be willing to allow it in your campaigns, or would you want to tweak it first? [b]Reflect[/b] Abjuration Level: Sorc/Wiz 9 Components: V, S, Casting Time: 1 standard action Duration: 1 hour/caster level, or until discharged Range: Touch Saving Throw: None Spell Resistance: No This spell wards one creature against magic, providing an invisible reflective shell against it. The next spell cast that targets the warded creature instead rebounds, affecting the one who cast the spell, and subjects them to that spell twice. They must make any saving throws against each spell separately, and normal rules for effects stacking apply. The caster of this spell may choose to allow certain spells to bypass the effect of [i]Reflect[/i]. To choose to allow a spell through, the caster must make a Spellcraft check (DC 20, plus the level of the spell allowed through) for each spell they wish to bypass it. Success means that that spell or type of spell does not trigger the [i]Reflect[/i], while failure means that it triggers it as normal. [/QUOTE]
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