Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Reflecting on advantage and disadvantage.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jester David" data-source="post: 6740084" data-attributes="member: 37579"><p>I love advantage/disadvantage. </p><p>Often, despite bonuses, you roll poorly. And its easy to roll and apply after, but with a +2 you need to remember what you had rolled.</p><p></p><p>I still play Pathfinder and it can get crazy with bonuses. Flanking, bless, prone enemy, higher ground, cover, aid, dazzled, etc. I was forever asking people if they remembered bard song and buff table tents were common. Paizo even sells a deck of Buff cards.</p><p></p><p>I considered allowing stacking advantage but then realised it would end up being "I have advantage for X, Y, and Z but disadvantaged for A and B. So I roll twice... Oh, but I forgot flanking." That and the math breaks down because of the bell curve, so chances of not rolling a 8-13 are low.</p><p></p><p>That said I plan on a few advantage house rules:</p><p>First, I'll still have the occassional +2 bonus. It still works. </p><p>Second, other times I might allow double proficiency if skill and training matters. (This is a really good library, so you can maximise your History check.)</p><p>Third, Inspiration either grants advantage or a reroll. I want that to be desirable.</p><p>Fourth, the Help action will either grant advantage or a +2 bonus. Either or, chosen by persons helping. Two people assisting let's you be better (its odd that having two people or eight people trying to bash down a door or build a barn is identical).</p></blockquote><p></p>
[QUOTE="Jester David, post: 6740084, member: 37579"] I love advantage/disadvantage. Often, despite bonuses, you roll poorly. And its easy to roll and apply after, but with a +2 you need to remember what you had rolled. I still play Pathfinder and it can get crazy with bonuses. Flanking, bless, prone enemy, higher ground, cover, aid, dazzled, etc. I was forever asking people if they remembered bard song and buff table tents were common. Paizo even sells a deck of Buff cards. I considered allowing stacking advantage but then realised it would end up being "I have advantage for X, Y, and Z but disadvantaged for A and B. So I roll twice... Oh, but I forgot flanking." That and the math breaks down because of the bell curve, so chances of not rolling a 8-13 are low. That said I plan on a few advantage house rules: First, I'll still have the occassional +2 bonus. It still works. Second, other times I might allow double proficiency if skill and training matters. (This is a really good library, so you can maximise your History check.) Third, Inspiration either grants advantage or a reroll. I want that to be desirable. Fourth, the Help action will either grant advantage or a +2 bonus. Either or, chosen by persons helping. Two people assisting let's you be better (its odd that having two people or eight people trying to bash down a door or build a barn is identical). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Reflecting on advantage and disadvantage.
Top