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Reflections on ending a campaign
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<blockquote data-quote="Moon-Lancer" data-source="post: 3064676" data-attributes="member: 35798"><p>We were in a really awesome game a few months ago. My girl friend was the dm. The game started at level 1, and ended at level 13. Nice magic number if you ask me. Well we switched characters at level five, because too many house rules bogging down the build, but it were really fun. Well when we ended it. It just didn’t end. We did get to find out about the characters and how we changed the world. </p><p></p><p>Tristan the fighter became the king of the enchanted forest because his lover became the ritfull air and was able to hold the sword that decides the next ruler (no not Excalibur <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />) </p><p></p><p>Alric the wizard fought and succeeded in his revenge but found that it cold and bitter. He traveled the wastelands looking for something inside himself to be happy</p><p></p><p>Terran the druid, (that’s me) found he was of true fey lineage (not your average elf) and confessed his feelings to his drow love (Gem) that he was courting (who turned out to be related to his parents killer). He saved gems half sister from forced marage and rape. He also is obligated through a fairy oath to protect the enchanted forest or be forced into a crux. he now lives in fairy, only to return when the enchanted forest is in danger of being overthrown.</p><p></p><p>The campaign ended after the pcs stopped a country that had a rulers that found a way to our world and used ww2 Germany as a model to exterminate all the magical races and those who posses magic. But this was only a ployby the lich zeminar (who was on the other end of the world) who had set up this war and its "puppet" to give him a diversion to enter fairy, and drain its magic drenched lands dry to lead an army of undead gods to take over the rest of the planes. Plane shifting is very hard in this campaign and takes massive amounts of energy if not done properly through their respective guardians. </p><p></p><p>It was a quasy sad ending, because me and my girlfriend (the dm) were moving soon after, so it was like a goodby to my friends Matt and Dan, who played Alaric and Tristrem. So while I moved away it was said because how closely the games ending mimicked our own lives. </p><p></p><p>Now I and a new group are playing a new game in the same world, only a few generations later.</p><p></p><p>So its hard ending a campaign. It really is. You spend all that time to “win” and when you do, you wish you could keep playing. But its better to end the game and make it live on forever, then to drag it in the dirt and be resented. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p></blockquote><p></p>
[QUOTE="Moon-Lancer, post: 3064676, member: 35798"] We were in a really awesome game a few months ago. My girl friend was the dm. The game started at level 1, and ended at level 13. Nice magic number if you ask me. Well we switched characters at level five, because too many house rules bogging down the build, but it were really fun. Well when we ended it. It just didn’t end. We did get to find out about the characters and how we changed the world. Tristan the fighter became the king of the enchanted forest because his lover became the ritfull air and was able to hold the sword that decides the next ruler (no not Excalibur :)) Alric the wizard fought and succeeded in his revenge but found that it cold and bitter. He traveled the wastelands looking for something inside himself to be happy Terran the druid, (that’s me) found he was of true fey lineage (not your average elf) and confessed his feelings to his drow love (Gem) that he was courting (who turned out to be related to his parents killer). He saved gems half sister from forced marage and rape. He also is obligated through a fairy oath to protect the enchanted forest or be forced into a crux. he now lives in fairy, only to return when the enchanted forest is in danger of being overthrown. The campaign ended after the pcs stopped a country that had a rulers that found a way to our world and used ww2 Germany as a model to exterminate all the magical races and those who posses magic. But this was only a ployby the lich zeminar (who was on the other end of the world) who had set up this war and its "puppet" to give him a diversion to enter fairy, and drain its magic drenched lands dry to lead an army of undead gods to take over the rest of the planes. Plane shifting is very hard in this campaign and takes massive amounts of energy if not done properly through their respective guardians. It was a quasy sad ending, because me and my girlfriend (the dm) were moving soon after, so it was like a goodby to my friends Matt and Dan, who played Alaric and Tristrem. So while I moved away it was said because how closely the games ending mimicked our own lives. Now I and a new group are playing a new game in the same world, only a few generations later. So its hard ending a campaign. It really is. You spend all that time to “win” and when you do, you wish you could keep playing. But its better to end the game and make it live on forever, then to drag it in the dirt and be resented. :( [/QUOTE]
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