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<blockquote data-quote="Gaiden" data-source="post: 312482" data-attributes="member: 103"><p>To KiRyn</p><p></p><p></p><p></p><p>To address your post a bit more seriously:</p><p></p><p>I am calling into question exactly what you point out - what defines a restrictive space that is so restrictive that one ought to lose his or her reflex save?</p><p></p><p>To me the rules are a bit ambiguous. The point of my Lidda post was not to be taken literally but to, through description, describe an alternate point of view to why there could be room to move around.</p><p></p><p>Don't get me wrong, the dragon's mouth is definitely a restricted space - which, in fact, is exactly my issue. It seems that by comparison, it is no more restrictive than being pinned by...let's say...a fire giant who then maintains the pin when a meteor swarm detonates around the giant with him as ground zero. I simply can't see how in one case you would get your save, and in the other you would not. What's worse, (and something that I am not sure (emphasis on not SURE) anyone has caught on to) is that while the dragon has your snatched - you are GRAPPLING. This means that you can still move around. You are NOT PINNED inside the dragon's mouth.</p><p></p><p>Perhaps a better example of the comparison to another restricted space would be a room. So let's say we have a room that is XxYxZ dimensions. An area effect evocation (we will stick with the fire theme and say fireball) explodes in that XxYxZ room and manages to completely fill the room with its AoE. Let's first make X = 3', Y = 2', and Z = 6'. Let's further assume that the creature in this case is shaped exactly to the dimensions (some mutant human let's say that has its head on the inside of its body, its legs are so wide that they have the same width as the rest of its body, etc. So there is a perfect fit down to the very last seem. In this case, the room functions similar to a case where one is paralzyed/dex0/immobile/etc. because one simply could not move in that space (assuming the above conditions).</p><p></p><p>Now let's change the dimensions - add 5' to every dimension. Now there is definitely room to move. However, lets say the AoE still takes up the complete volume. What happens? Does the person get a reflex save?</p><p></p><p>I sincerely am not sure and am not decided one way or the other. My tenedency is to say yes, because I don't like not giving the PC's a chance to overcome an obstacle, but again, what do the RULES say?</p><p></p><p>Now let's fine tune the above example to cause the pinnacle analogy: Lets say the room as the over all dimension described above with the addition of the 5' but change the actual shape so that some areas of the room are "restrictive". Lets say there are long spikes that jet out of the room AND MOVE (like, let's say the clamping jaw of a dragon). Moreover, lets ridge the inside of the floor and ceiling (to resemble the roof of the mouth). Lets make a random wall have a curtain that has an animate object spell cast on it that tries to grapple (not game terms - merely descriptive) with whatever touches it. Let's put a huge whole in one wall and have fire pour out of it at some crazy mph-age every d4 rounds. Finally let's have one wall open to empty space, but larger and sharper spikes surrounding that end. Oh and one more thing, just to make the room similar enough, let's make the end where the fire comes out hinged so that the top and bottom halves of the room can rotate on that pivot.</p><p></p><p>In short - let's make a rogue's nightmare trap (or dream, depending on how you look at it).</p><p></p><p>I believe, the dimensions are about similar to a great wyrm red dragon's mouth. </p><p></p><p>Here's the question - does Lidda get a save in this room?</p><p></p><p>I am not trying to load the example one way or the other (although, I may unwittingly have done just that). What I am looking for is a clear and reasoned answer one way or the other.</p><p></p><p>To me, it seems the clear difference, is that in one example, that of the dragon, there is the condition of being grappled. In my room example that condition does not apply.</p><p></p><p>With regards to the rest of what you wrote and your other post</p><p></p><p></p><p></p><p>Perhaps I was not clear, all that climbing on the inside of a dragon's throat, etc. was just fluff. I was just enveloping myself in the scenario and imagining the possible irony that could occur <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />.</p><p></p><p>Point - please ignore all of that post that would, or could be considered house rules. I was trying to focus on a descriptive way of pointing out how the restrictive space seems (to me) ambiguous.</p><p></p><p>However, I don't think I am loosely interpreting any rules with regards to snatch.</p><p></p><p>BTW - Alejandro, what does SRD mean? Moreover, is that directly from the MM or some other source? If it is directly from the MM, well, don't I feel sheepish. BAAAAAAAAAAAAAH <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>However, on the flip side, I think that official ruling calls for some explanation on the part of the Sage.</p></blockquote><p></p>
[QUOTE="Gaiden, post: 312482, member: 103"] To KiRyn To address your post a bit more seriously: I am calling into question exactly what you point out - what defines a restrictive space that is so restrictive that one ought to lose his or her reflex save? To me the rules are a bit ambiguous. The point of my Lidda post was not to be taken literally but to, through description, describe an alternate point of view to why there could be room to move around. Don't get me wrong, the dragon's mouth is definitely a restricted space - which, in fact, is exactly my issue. It seems that by comparison, it is no more restrictive than being pinned by...let's say...a fire giant who then maintains the pin when a meteor swarm detonates around the giant with him as ground zero. I simply can't see how in one case you would get your save, and in the other you would not. What's worse, (and something that I am not sure (emphasis on not SURE) anyone has caught on to) is that while the dragon has your snatched - you are GRAPPLING. This means that you can still move around. You are NOT PINNED inside the dragon's mouth. Perhaps a better example of the comparison to another restricted space would be a room. So let's say we have a room that is XxYxZ dimensions. An area effect evocation (we will stick with the fire theme and say fireball) explodes in that XxYxZ room and manages to completely fill the room with its AoE. Let's first make X = 3', Y = 2', and Z = 6'. Let's further assume that the creature in this case is shaped exactly to the dimensions (some mutant human let's say that has its head on the inside of its body, its legs are so wide that they have the same width as the rest of its body, etc. So there is a perfect fit down to the very last seem. In this case, the room functions similar to a case where one is paralzyed/dex0/immobile/etc. because one simply could not move in that space (assuming the above conditions). Now let's change the dimensions - add 5' to every dimension. Now there is definitely room to move. However, lets say the AoE still takes up the complete volume. What happens? Does the person get a reflex save? I sincerely am not sure and am not decided one way or the other. My tenedency is to say yes, because I don't like not giving the PC's a chance to overcome an obstacle, but again, what do the RULES say? Now let's fine tune the above example to cause the pinnacle analogy: Lets say the room as the over all dimension described above with the addition of the 5' but change the actual shape so that some areas of the room are "restrictive". Lets say there are long spikes that jet out of the room AND MOVE (like, let's say the clamping jaw of a dragon). Moreover, lets ridge the inside of the floor and ceiling (to resemble the roof of the mouth). Lets make a random wall have a curtain that has an animate object spell cast on it that tries to grapple (not game terms - merely descriptive) with whatever touches it. Let's put a huge whole in one wall and have fire pour out of it at some crazy mph-age every d4 rounds. Finally let's have one wall open to empty space, but larger and sharper spikes surrounding that end. Oh and one more thing, just to make the room similar enough, let's make the end where the fire comes out hinged so that the top and bottom halves of the room can rotate on that pivot. In short - let's make a rogue's nightmare trap (or dream, depending on how you look at it). I believe, the dimensions are about similar to a great wyrm red dragon's mouth. Here's the question - does Lidda get a save in this room? I am not trying to load the example one way or the other (although, I may unwittingly have done just that). What I am looking for is a clear and reasoned answer one way or the other. To me, it seems the clear difference, is that in one example, that of the dragon, there is the condition of being grappled. In my room example that condition does not apply. With regards to the rest of what you wrote and your other post Perhaps I was not clear, all that climbing on the inside of a dragon's throat, etc. was just fluff. I was just enveloping myself in the scenario and imagining the possible irony that could occur :). Point - please ignore all of that post that would, or could be considered house rules. I was trying to focus on a descriptive way of pointing out how the restrictive space seems (to me) ambiguous. However, I don't think I am loosely interpreting any rules with regards to snatch. BTW - Alejandro, what does SRD mean? Moreover, is that directly from the MM or some other source? If it is directly from the MM, well, don't I feel sheepish. BAAAAAAAAAAAAAH :) However, on the flip side, I think that official ruling calls for some explanation on the part of the Sage. [/QUOTE]
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