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Reflex Saves
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<blockquote data-quote="0-hr" data-source="post: 312737" data-attributes="member: 4734"><p>Well, if it is possible for me to reiterate something <em>before</em> he says it, then sure, I'm reiterating what he said.</p><p></p><p>Honestly though, I don't see a problem or ambiguity here. The text talks about <em>"A bound character or one in a completely restrictive area" </em> not getting a reflex saving throw. A think that a pinned character is as good as bound. I think that a character clamped in a dragon's mouth is in a completely restrictive area. I do not think that a grappled character is in either situation. </p><p></p><p>Part of the problem might be that I'm picturing the dragon keeping it's mouth shut and closed tight (as if it didn't like the creature it was holding). The roof of the mouth would be pressing against the character, which is hard up against the tounge and then the soft pallet underneath. Insert various razor sharp teeth probably pinning an arm or leg, and it seems like a pretty bad spot to be. </p><p></p><p>If you imagine the inside of a dragon's mouth more roomy (like the interior of Johna's whale perhaps), then I guess you could jump around a bit. Just strikes me as rather silly is all. Now if a (big) dragon <em>wanted</em> to be careful and make room, I suppose it could. By keeping it's toungue down and maybe it's cheeks a little puffed out (and being careful not to swallow), it could probably allow room for someone to sit up and move about a little. If it wants that person dead, however, it seem like it would be rather trivial to clamp down and hold them against the roof of it's mouth.</p><p></p><p>My interpretation of a "completely restrictive area" is one in which you cannot so much as crouch or roll over without real effort. When you are grappling, you have a bit of mobility within the square. This goes away when you are pinned (or snatched).</p></blockquote><p></p>
[QUOTE="0-hr, post: 312737, member: 4734"] Well, if it is possible for me to reiterate something [i]before[/i] he says it, then sure, I'm reiterating what he said. Honestly though, I don't see a problem or ambiguity here. The text talks about [i]"A bound character or one in a completely restrictive area" [/i] not getting a reflex saving throw. A think that a pinned character is as good as bound. I think that a character clamped in a dragon's mouth is in a completely restrictive area. I do not think that a grappled character is in either situation. Part of the problem might be that I'm picturing the dragon keeping it's mouth shut and closed tight (as if it didn't like the creature it was holding). The roof of the mouth would be pressing against the character, which is hard up against the tounge and then the soft pallet underneath. Insert various razor sharp teeth probably pinning an arm or leg, and it seems like a pretty bad spot to be. If you imagine the inside of a dragon's mouth more roomy (like the interior of Johna's whale perhaps), then I guess you could jump around a bit. Just strikes me as rather silly is all. Now if a (big) dragon [i]wanted[/i] to be careful and make room, I suppose it could. By keeping it's toungue down and maybe it's cheeks a little puffed out (and being careful not to swallow), it could probably allow room for someone to sit up and move about a little. If it wants that person dead, however, it seem like it would be rather trivial to clamp down and hold them against the roof of it's mouth. My interpretation of a "completely restrictive area" is one in which you cannot so much as crouch or roll over without real effort. When you are grappling, you have a bit of mobility within the square. This goes away when you are pinned (or snatched). [/QUOTE]
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