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<blockquote data-quote="Infiniti2000" data-source="post: 2759034" data-attributes="member: 31734"><p>IanB, that's pretty much what I do, except that I write the init numbers on stat cards, all prerolled and presorted before the session. (I presort as much as possible, though obviously sometimes an encounter will just pop up where I didn't expect one and so forth.)</p><p></p><p> Well, that's what <em>you</em> would do. I wouldn't. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> By that logic, though, you could never have an unaware newcomer (side trivia: anyone else think Alien Nation?) because at some point they will be aware. At the point the bell tolls the newcomers are unaware and roll initiative for the next round. It's an identical situation as if they just got teleported into the combat or the combat spilled over into their area.</p></blockquote><p></p>
[QUOTE="Infiniti2000, post: 2759034, member: 31734"] IanB, that's pretty much what I do, except that I write the init numbers on stat cards, all prerolled and presorted before the session. (I presort as much as possible, though obviously sometimes an encounter will just pop up where I didn't expect one and so forth.) Well, that's what [I]you[/I] would do. I wouldn't. ;) By that logic, though, you could never have an unaware newcomer (side trivia: anyone else think Alien Nation?) because at some point they will be aware. At the point the bell tolls the newcomers are unaware and roll initiative for the next round. It's an identical situation as if they just got teleported into the combat or the combat spilled over into their area. [/QUOTE]
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