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Refusing To Heal Party Members?
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<blockquote data-quote="Pauper" data-source="post: 6734727" data-attributes="member: 17607"><p>There's really not enough information to come to a reasonable conclusion about who is being unreasonable here.</p><p></p><p>On the one hand, 5E offers many more healing resources than the OP seems to be taking into account, specifically the one-hour short rest use of hit dice for healing, which regenerate slowly after each adventuring day. Granted, the party may not always be able to take advantage of this precisely when they want to (in the midst of a dungeon, for instance), which is why you should have other healing resources -- healing potions, for instance, are fairly inexpensive even for low-level characters, and can even be crafted by characters who are proficient with herbalism kits.</p><p></p><p>On the other hand, I could also see a situation where the barbarian and paladin are getting into an argument because the barbarian assumes that, when he goes unconscious, the paladin will dump at least one point of lay-on-hands into him to get him back up, but the paladin resists because he doesn't want to have to spend all his actions turning the barbarian into a living whack-a-mole. That's a problem the parties in question are going to have to resolve on their own.</p></blockquote><p></p>
[QUOTE="Pauper, post: 6734727, member: 17607"] There's really not enough information to come to a reasonable conclusion about who is being unreasonable here. On the one hand, 5E offers many more healing resources than the OP seems to be taking into account, specifically the one-hour short rest use of hit dice for healing, which regenerate slowly after each adventuring day. Granted, the party may not always be able to take advantage of this precisely when they want to (in the midst of a dungeon, for instance), which is why you should have other healing resources -- healing potions, for instance, are fairly inexpensive even for low-level characters, and can even be crafted by characters who are proficient with herbalism kits. On the other hand, I could also see a situation where the barbarian and paladin are getting into an argument because the barbarian assumes that, when he goes unconscious, the paladin will dump at least one point of lay-on-hands into him to get him back up, but the paladin resists because he doesn't want to have to spend all his actions turning the barbarian into a living whack-a-mole. That's a problem the parties in question are going to have to resolve on their own. [/QUOTE]
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