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<blockquote data-quote="Jefe Bergenstein" data-source="post: 6738184" data-attributes="member: 31506"><p>By and large in most editions? Yeah, you're pretty weak in melee. 1st/2nd you got one attack with a crummy THACO for d8 damage. It was unlikely you had a damage bonus (a mighty +1 at 16 str). 3rd screwed up by letting casters wreck the game with CODZilla right out of the PHB, but without a lot of self buffing (most of which is better spent on other characters), clerics were pretty meh in physical combat. 4th had the Str side, which was largely unsupported and weaker than other options (and poor compared to other strikers and many non-strikers). 5th edition you have 1 attack base in the class with little scaling, and self-buffs mostly use your concentration slot which is better spent on bless, spirit guardians or a host of other options. In a non-garbage balanced system, the fighting types are doing significantly more "at will" damage. </p><p></p><p></p><p></p><p>Hey, there's a sucker born every minute I guess.</p></blockquote><p></p>
[QUOTE="Jefe Bergenstein, post: 6738184, member: 31506"] By and large in most editions? Yeah, you're pretty weak in melee. 1st/2nd you got one attack with a crummy THACO for d8 damage. It was unlikely you had a damage bonus (a mighty +1 at 16 str). 3rd screwed up by letting casters wreck the game with CODZilla right out of the PHB, but without a lot of self buffing (most of which is better spent on other characters), clerics were pretty meh in physical combat. 4th had the Str side, which was largely unsupported and weaker than other options (and poor compared to other strikers and many non-strikers). 5th edition you have 1 attack base in the class with little scaling, and self-buffs mostly use your concentration slot which is better spent on bless, spirit guardians or a host of other options. In a non-garbage balanced system, the fighting types are doing significantly more "at will" damage. Hey, there's a sucker born every minute I guess. [/QUOTE]
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