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Refusing To Heal Party Members?
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<blockquote data-quote="Lanefan" data-source="post: 6741630" data-attributes="member: 29398"><p>True, but having the Paladin investigate the robbery (either on his own initiative or on orders from the church) makes perfect sense. No need to meta-game in that case...whatever information (if any) the Pally gets through investigation is what he can then act on.</p><p></p><p>I agree - [MENTION=6716779]Zardnaar[/MENTION] is doing a nice job of keeping player knowledge and character knowledge separate. Not sure if staying in the party is the best approach, particularly if the robbers have done a good enough job of covering their tracks that the most likely suspects are elsewhere. Maybe Pally just goes to his superiors and asks for orders?</p><p></p><p>Lan-"asking for orders also gives the DM a say in what happens next, and a chance to work some sort of storyline into all this"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 6741630, member: 29398"] True, but having the Paladin investigate the robbery (either on his own initiative or on orders from the church) makes perfect sense. No need to meta-game in that case...whatever information (if any) the Pally gets through investigation is what he can then act on. I agree - [MENTION=6716779]Zardnaar[/MENTION] is doing a nice job of keeping player knowledge and character knowledge separate. Not sure if staying in the party is the best approach, particularly if the robbers have done a good enough job of covering their tracks that the most likely suspects are elsewhere. Maybe Pally just goes to his superiors and asks for orders? Lan-"asking for orders also gives the DM a say in what happens next, and a chance to work some sort of storyline into all this"-efan [/QUOTE]
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