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General Tabletop Discussion
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Regarding DMG, Starter Set and Essentials kit: Are they good for the starting DMs?
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<blockquote data-quote="hawkeyefan" data-source="post: 8808044" data-attributes="member: 6785785"><p>I didn't say it was objectively good. I said they spent a few pages with specific advice aimed at new GMs, GMs who are new to story games versus more traditional games, and then GMs new to Heart specifically. The specific content isn't necessarily the point, just that the designers had the sense to realize that there are GMs of different skill level that are reading, and acknowledged that. </p><p></p><p>They're clearly labeled on pages 104 to 108, followed by advice specific to GMing Heart on 109 to 120. </p><p></p><p>Quick, go give it a read! Then come back here and site the book in an attempt to tell me that books don't help people learn! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite24" alt=":unsure:" title="Unsure :unsure:" loading="lazy" data-shortname=":unsure:" /></p><p></p><p></p><p></p><p></p><p>Yes, I know you don't want a prescriptive game. We get it. </p><p></p><p>Whether you specifically want to use an option or not doesn't really free the designers from having to explain an option. What if someone else wants to use the option? They don't get guidance because Oofta doesn't need it? </p><p></p><p></p><p></p><p>The example was given. The Heart RPG does exactly what I said it does. </p><p></p><p></p><p></p><p>I feel this is very telling. You already have a conclusion in mind. And your extra o in soo implies that no matter the quality of the advice, you're just going to pick it apart. </p><p></p><p>I have no idea if you play Blades in the Dark wrong or not. All I know is that your description of it sounds different from everyone I know who has played it. </p><p></p><p>Get the game. Read it yourself. Then play or run it. I mean, you guys have been arguing that there's no substitute for actual experience, right? Why do you think you can pick up a copy of a book, thumb through it once, and then have an understanding of people who've been playing the game for years? </p><p></p><p>Don't rely on others to explain things to you, and then act like you have firsthand knowledge.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 8808044, member: 6785785"] I didn't say it was objectively good. I said they spent a few pages with specific advice aimed at new GMs, GMs who are new to story games versus more traditional games, and then GMs new to Heart specifically. The specific content isn't necessarily the point, just that the designers had the sense to realize that there are GMs of different skill level that are reading, and acknowledged that. They're clearly labeled on pages 104 to 108, followed by advice specific to GMing Heart on 109 to 120. Quick, go give it a read! Then come back here and site the book in an attempt to tell me that books don't help people learn! :unsure: Yes, I know you don't want a prescriptive game. We get it. Whether you specifically want to use an option or not doesn't really free the designers from having to explain an option. What if someone else wants to use the option? They don't get guidance because Oofta doesn't need it? The example was given. The Heart RPG does exactly what I said it does. I feel this is very telling. You already have a conclusion in mind. And your extra o in soo implies that no matter the quality of the advice, you're just going to pick it apart. I have no idea if you play Blades in the Dark wrong or not. All I know is that your description of it sounds different from everyone I know who has played it. Get the game. Read it yourself. Then play or run it. I mean, you guys have been arguing that there's no substitute for actual experience, right? Why do you think you can pick up a copy of a book, thumb through it once, and then have an understanding of people who've been playing the game for years? Don't rely on others to explain things to you, and then act like you have firsthand knowledge. [/QUOTE]
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Community
General Tabletop Discussion
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Regarding DMG, Starter Set and Essentials kit: Are they good for the starting DMs?
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