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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Regarding Enhancement Bonuses on Weapons
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<blockquote data-quote="azhrei_fje" data-source="post: 2554506" data-attributes="member: 12966"><p>Hmm. If <em>enlarge person</em> is cast on a human, does s/he become a <u>magical beast</u>? If <em>grease</em> is cast on a floor or wall, does the wall or floor become magical? If <em>light</em> is cast on a coin, does the coin become magical?</p><p></p><p>IMC, I would say that the items listed above do not become magical items. Granted, they will have a magical aura and hence detect as magical, but that doesn't make them <u>magical items</u>, any more than a creature's eyesight telling them a room is empty means that the room really is empty. It's a matter of appearances. IMC, <u>magical item</u> is a phrase reserved for objects that are imbued with magic during the creation process. Even a <em>permanency</em> spell cannot create a "magical item" after-the-fact (although perhaps a <em>wish</em> spell might).</p><p></p><p>If you decide that they <strong>are</strong> magical, you will have some decisions to make regarding arbitration of <em>detect</em> spells, among other things. This gets into the same realm as "absolute evil vs. relative evil" and how the <em>detect evil</em> spell works. Not only is there no clear answer to that, but even the game authors seem to disagree.</p></blockquote><p></p>
[QUOTE="azhrei_fje, post: 2554506, member: 12966"] Hmm. If [i]enlarge person[/i] is cast on a human, does s/he become a [u]magical beast[/u]? If [i]grease[/i] is cast on a floor or wall, does the wall or floor become magical? If [i]light[/i] is cast on a coin, does the coin become magical? IMC, I would say that the items listed above do not become magical items. Granted, they will have a magical aura and hence detect as magical, but that doesn't make them [u]magical items[/u], any more than a creature's eyesight telling them a room is empty means that the room really is empty. It's a matter of appearances. IMC, [u]magical item[/u] is a phrase reserved for objects that are imbued with magic during the creation process. Even a [i]permanency[/i] spell cannot create a "magical item" after-the-fact (although perhaps a [i]wish[/i] spell might). If you decide that they [b]are[/b] magical, you will have some decisions to make regarding arbitration of [i]detect[/i] spells, among other things. This gets into the same realm as "absolute evil vs. relative evil" and how the [i]detect evil[/i] spell works. Not only is there no clear answer to that, but even the game authors seem to disagree. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Regarding Enhancement Bonuses on Weapons
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