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General Tabletop Discussion
*Pathfinder & Starfinder
Regarding the complexity of Pathfinder 2
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<blockquote data-quote="FrozenNorth" data-source="post: 8098668" data-attributes="member: 7020832"><p>In our group, we had 3 veteran RPGers (though none of us had extensive recent experience with Pathfinder). Here are the rules that regularly tripped up the veteran RPGers in our group :</p><ul> <li data-xf-list-type="ul">Incap. Both the wizard and the GM understood the rule just fine, BUT the wizard knew which of his spells were incap but not the level of the monsters while the GM knew the level of the monsters but not which spells were incap. I tried to state each time I used an incap spell. However, I did forget a couple of times, and at least one of those times it made a difference (DM did not apply incap when he should have).</li> <li data-xf-list-type="ul">Bonuses that don’t stack. The types of bonuses are not particularly intuitive. When choosing my character, I was toying with a goblin sorcerer, but it was only a long time later when I read the forums that I realized that Burn it! and Dangerous Sorcery don’t stack (and that they overlap, but not completely). A character regularly cast Bless (he didn’t specify that it was a typed bonus) and the other players basically treated it like an untyped bonus.</li> <li data-xf-list-type="ul">Skill feats that apply in specific circumstances only. In our game, the Lie to me feat was a repeat offender. It allows a character to use Deception instead of Perception to detect lies, but only if the character is in conversation with the liar (presumably by probing the character with lies). We had issues whether it applied where the character was present but not being addressed, even though in one circumstance the liar was actively trying to deceive the character (the liar knew he was being overheard).</li> <li data-xf-list-type="ul">Keeping track of circumstantial +1 bonuses. I just avoided the feats that gave +1 Elven defense to emotional effects, +1 Dwarven bonus to magic (or separate bonus to poison) because I knew I would probably forget to apply them. Once again, in the Elven example, the person applying the bonus isn’t in a position to know if it applies, unless the GM specifies keywords before the attack is resolved.</li> <li data-xf-list-type="ul">Secret rolls. We straight up ignored this rule.</li> </ul><p></p><p>I hope this is of use to Morrus in designing rules that aren’t likely to trip up the players.</p><p></p><p>I know some of these elements were in common use in Pathfinder or 3rd ed, but you shouldn’t assume familiarity with those two systems when evaluating complexity.</p></blockquote><p></p>
[QUOTE="FrozenNorth, post: 8098668, member: 7020832"] In our group, we had 3 veteran RPGers (though none of us had extensive recent experience with Pathfinder). Here are the rules that regularly tripped up the veteran RPGers in our group : [LIST] [*]Incap. Both the wizard and the GM understood the rule just fine, BUT the wizard knew which of his spells were incap but not the level of the monsters while the GM knew the level of the monsters but not which spells were incap. I tried to state each time I used an incap spell. However, I did forget a couple of times, and at least one of those times it made a difference (DM did not apply incap when he should have). [*]Bonuses that don’t stack. The types of bonuses are not particularly intuitive. When choosing my character, I was toying with a goblin sorcerer, but it was only a long time later when I read the forums that I realized that Burn it! and Dangerous Sorcery don’t stack (and that they overlap, but not completely). A character regularly cast Bless (he didn’t specify that it was a typed bonus) and the other players basically treated it like an untyped bonus. [*]Skill feats that apply in specific circumstances only. In our game, the Lie to me feat was a repeat offender. It allows a character to use Deception instead of Perception to detect lies, but only if the character is in conversation with the liar (presumably by probing the character with lies). We had issues whether it applied where the character was present but not being addressed, even though in one circumstance the liar was actively trying to deceive the character (the liar knew he was being overheard). [*]Keeping track of circumstantial +1 bonuses. I just avoided the feats that gave +1 Elven defense to emotional effects, +1 Dwarven bonus to magic (or separate bonus to poison) because I knew I would probably forget to apply them. Once again, in the Elven example, the person applying the bonus isn’t in a position to know if it applies, unless the GM specifies keywords before the attack is resolved. [*]Secret rolls. We straight up ignored this rule. [/LIST] I hope this is of use to Morrus in designing rules that aren’t likely to trip up the players. I know some of these elements were in common use in Pathfinder or 3rd ed, but you shouldn’t assume familiarity with those two systems when evaluating complexity. [/QUOTE]
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