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General Tabletop Discussion
*Pathfinder & Starfinder
Regarding the complexity of Pathfinder 2
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<blockquote data-quote="nevin" data-source="post: 8098722" data-attributes="member: 7024481"><p>Me and a really good friend had a discussion awhile back that touched on this. He tried to tell me that D&D had been tactical. I pointed out that D&D was a Roleplaying game that used tactical combat but that pathfinder was a tactical game that had Roleplaying attached. He didn't like it but he finally had to agree that was true. I think that's why many roleplayers are just not accepting 2E. </p><p></p><p>IMO it's like logging in and playing wow. Kill your monster, rest, kill your monster, rest. From a roleplaying perspective you lose all those great story arc's where for whatever reason healing isn't available and they lose 2 months recuperating before they can go back out again. And I know DM's can add all the roleplaying they want but the Game rules focus so much on combat and tactics that new DM's tend to never get passed that.</p></blockquote><p></p>
[QUOTE="nevin, post: 8098722, member: 7024481"] Me and a really good friend had a discussion awhile back that touched on this. He tried to tell me that D&D had been tactical. I pointed out that D&D was a Roleplaying game that used tactical combat but that pathfinder was a tactical game that had Roleplaying attached. He didn't like it but he finally had to agree that was true. I think that's why many roleplayers are just not accepting 2E. IMO it's like logging in and playing wow. Kill your monster, rest, kill your monster, rest. From a roleplaying perspective you lose all those great story arc's where for whatever reason healing isn't available and they lose 2 months recuperating before they can go back out again. And I know DM's can add all the roleplaying they want but the Game rules focus so much on combat and tactics that new DM's tend to never get passed that. [/QUOTE]
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Regarding the complexity of Pathfinder 2
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