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General Tabletop Discussion
*Pathfinder & Starfinder
Regarding the complexity of Pathfinder 2
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<blockquote data-quote="!DWolf" data-source="post: 8099171" data-attributes="member: 7026314"><p>I actually find character creation quite easy. It’s more difficult than 5e but much easier than PF1E. The key I think is to start with a strong concept to help you avoid choice paralysis. Here I will make a character to show you:</p><p></p><p>Concept: born to a noble family he was sequestered away when it became apparent that he had something a little off in his blood. So he spent the time reading and studying in his parents extensive library, especially illusion magic so that he could hide his deformities when he was forced to go out in public.</p><p></p><p>A: Human (Tiefling) obviously. We get two boosts and they are going into Intelligence and Dexterity. We also get an ancestry feat from the human or tiefling lists and we are going to choose Form of the Fiend to give him a horrible fiendish jaw attack.</p><p></p><p>B: Background is going to be noble or scholar. We will go with noble: choosing intelligence and dexterity as our boosts, and genealogy lore as our skill.</p><p></p><p>C: We are going to go with the unconventional choice and go with rogue here choosing the Eldritch trickster racket and selecting the wizard as our free dedication. That gives us intelligence as our class boost (or dex but we are going with int). As a rogue we get a class feat and a skill feat: we are going to take trapfinder and arcane sense.</p><p></p><p>D: We now need to choose four ability boosts: lets go int (18), dex (16), con (12), wis (12). We have an int mod of +4 so we a select 11 additional skills (Medicine, Nature, Occult, Religion, Thievery, Diplomacy, and Deception to fit our character concept and then Intimidation, acrobatics, crafting, and performance) and we get 5 addition languages (elven, dwarven, gnome, orcish, and jotun).</p><p></p><p>And then we just need to go shopping (select the pregenerated rogue kit), pick four cantrips (prestidigitation, read aura, ghost sounds, and mage hand) and choose a name (Charles Suune III). </p><p></p><p>It took me 32 minutes to do this. It’s not the most optimal character ever... but that’s okay, he should be a fun character to play anyways.</p></blockquote><p></p>
[QUOTE="!DWolf, post: 8099171, member: 7026314"] I actually find character creation quite easy. It’s more difficult than 5e but much easier than PF1E. The key I think is to start with a strong concept to help you avoid choice paralysis. Here I will make a character to show you: Concept: born to a noble family he was sequestered away when it became apparent that he had something a little off in his blood. So he spent the time reading and studying in his parents extensive library, especially illusion magic so that he could hide his deformities when he was forced to go out in public. A: Human (Tiefling) obviously. We get two boosts and they are going into Intelligence and Dexterity. We also get an ancestry feat from the human or tiefling lists and we are going to choose Form of the Fiend to give him a horrible fiendish jaw attack. B: Background is going to be noble or scholar. We will go with noble: choosing intelligence and dexterity as our boosts, and genealogy lore as our skill. C: We are going to go with the unconventional choice and go with rogue here choosing the Eldritch trickster racket and selecting the wizard as our free dedication. That gives us intelligence as our class boost (or dex but we are going with int). As a rogue we get a class feat and a skill feat: we are going to take trapfinder and arcane sense. D: We now need to choose four ability boosts: lets go int (18), dex (16), con (12), wis (12). We have an int mod of +4 so we a select 11 additional skills (Medicine, Nature, Occult, Religion, Thievery, Diplomacy, and Deception to fit our character concept and then Intimidation, acrobatics, crafting, and performance) and we get 5 addition languages (elven, dwarven, gnome, orcish, and jotun). And then we just need to go shopping (select the pregenerated rogue kit), pick four cantrips (prestidigitation, read aura, ghost sounds, and mage hand) and choose a name (Charles Suune III). It took me 32 minutes to do this. It’s not the most optimal character ever... but that’s okay, he should be a fun character to play anyways. [/QUOTE]
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Regarding the complexity of Pathfinder 2
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