Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Regarding the complexity of Pathfinder 2
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="!DWolf" data-source="post: 8101090" data-attributes="member: 7026314"><p>Note: Still a bit ranty (sorry).</p><p></p><p>I think you missed my point:</p><p></p><p>DND 5e is like a building that has been stripped down to the essential structure. Almost everything is gone: furniture, carpets, interior walls, etc. but the structure is still intact and when a play group moves in they can install whatever they want. That is why there is a ton of DND 5e homebrew.</p><p></p><p>Pathfinder 2e took the opposite approach: extras have been added and the building is stuffed with things that people might want, but not all do. When the play group moves in they either ignore the things they don’t need, remove them (through hand-waiving or homebrewing), or complain about them endlessly online not realizing that other people interested in the product do want them.</p><p></p><p>Now suppose pathfinder had ‘learned from DND 5e’s Success’ (paraphrased) and instead stripped out almost everything that was non-essential until, like DND 5e, it was a skeleton of a structure waiting to be filled. Good right? But then you have a skeletal structure competing with a skeletal structure. And that is not a fight Paizo can win. Which is why I think it was smart to go the opposite route.</p><p></p><p>This analogy also explains the different material release rates and online copyright policies between the two games. 5e sold you the building skeleton - the stuff inside isn’t really their product. PF2e gave you the building and asked you nicely to pay if you think the stuff inside is valuable (but you don’t have to) and by putting more stuff inside they are betting they can make the product valuable enough that you will want to pay. It is a completely different business model.</p></blockquote><p></p>
[QUOTE="!DWolf, post: 8101090, member: 7026314"] Note: Still a bit ranty (sorry). I think you missed my point: DND 5e is like a building that has been stripped down to the essential structure. Almost everything is gone: furniture, carpets, interior walls, etc. but the structure is still intact and when a play group moves in they can install whatever they want. That is why there is a ton of DND 5e homebrew. Pathfinder 2e took the opposite approach: extras have been added and the building is stuffed with things that people might want, but not all do. When the play group moves in they either ignore the things they don’t need, remove them (through hand-waiving or homebrewing), or complain about them endlessly online not realizing that other people interested in the product do want them. Now suppose pathfinder had ‘learned from DND 5e’s Success’ (paraphrased) and instead stripped out almost everything that was non-essential until, like DND 5e, it was a skeleton of a structure waiting to be filled. Good right? But then you have a skeletal structure competing with a skeletal structure. And that is not a fight Paizo can win. Which is why I think it was smart to go the opposite route. This analogy also explains the different material release rates and online copyright policies between the two games. 5e sold you the building skeleton - the stuff inside isn’t really their product. PF2e gave you the building and asked you nicely to pay if you think the stuff inside is valuable (but you don’t have to) and by putting more stuff inside they are betting they can make the product valuable enough that you will want to pay. It is a completely different business model. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Regarding the complexity of Pathfinder 2
Top