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Regarding the complexity of Pathfinder 2
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<blockquote data-quote="kenada" data-source="post: 8101094" data-attributes="member: 70468"><p>I like this analogy. That’s probably also why there are a bunch of games that use 5e as a basis. Of course, that raises the question of why not build PF2 on top of 5e while still offering the kitchen sink.</p><p></p><p>Reflecting on that, I think that might actually be the more risky move. If PF2 were built on 5e, then it’d risk attracting an audience that just wants to cannibalize it for their 5e games. Maybe they buy the first few books, but they’re probably not reliable customers long term. However, if PF2 is its own thing, then people who play it have to buy from you. Sure, there are (might be?) 3PP, but you’re the primary source for new material. And this doesn’t even consider the customers you alienated during the switch (for basing it on 5e, breaking compatibility, etc).</p></blockquote><p></p>
[QUOTE="kenada, post: 8101094, member: 70468"] I like this analogy. That’s probably also why there are a bunch of games that use 5e as a basis. Of course, that raises the question of why not build PF2 on top of 5e while still offering the kitchen sink. Reflecting on that, I think that might actually be the more risky move. If PF2 were built on 5e, then it’d risk attracting an audience that just wants to cannibalize it for their 5e games. Maybe they buy the first few books, but they’re probably not reliable customers long term. However, if PF2 is its own thing, then people who play it have to buy from you. Sure, there are (might be?) 3PP, but you’re the primary source for new material. And this doesn’t even consider the customers you alienated during the switch (for basing it on 5e, breaking compatibility, etc). [/QUOTE]
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Regarding the complexity of Pathfinder 2
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