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Regarding the complexity of Pathfinder 2
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<blockquote data-quote="Lefi2017" data-source="post: 8101148" data-attributes="member: 6972102"><p>This is why I still look skeptical at PF2, Jet I bought the rule buck both in English and German and back the crowdfund for the German version of AP. Willing to give it a shot but it seems to Tie the GMs Hands unnecessary after all the I read inf formus</p><p></p><p>Since none ever tells me how PF2 makes GMing easy /fast/ more convinced than 5e ?</p><p></p><p>All I read is it is great for players because choices in building which the get to do once in a while at start or level up ( if they not plan out all 20 level at the start) </p><p></p><p>and the 3 action system that makes splitting up movement into a thing of the past for example and ever minor thing is a full action like handing someone a weapon is 2-3 action assuming you hold the weapon P1 Actions: move-Handover (waiting till P2s turn) P2 take</p><p></p><p>Running one PC by the rules might be fine even if I have players that even struggle 5e`s bonuses and keep forgetting bless and other effects, so I dread for some of them constantly changing modifiers based on combat.</p><p></p><p>But a Dm running 5-8 monsters is quite a lot to keep in mind </p><p></p><p>and I see no way to run PF2 theater of the mind if the table space is too little with 6-8 players it seems heavily map focused</p></blockquote><p></p>
[QUOTE="Lefi2017, post: 8101148, member: 6972102"] This is why I still look skeptical at PF2, Jet I bought the rule buck both in English and German and back the crowdfund for the German version of AP. Willing to give it a shot but it seems to Tie the GMs Hands unnecessary after all the I read inf formus Since none ever tells me how PF2 makes GMing easy /fast/ more convinced than 5e ? All I read is it is great for players because choices in building which the get to do once in a while at start or level up ( if they not plan out all 20 level at the start) and the 3 action system that makes splitting up movement into a thing of the past for example and ever minor thing is a full action like handing someone a weapon is 2-3 action assuming you hold the weapon P1 Actions: move-Handover (waiting till P2s turn) P2 take Running one PC by the rules might be fine even if I have players that even struggle 5e`s bonuses and keep forgetting bless and other effects, so I dread for some of them constantly changing modifiers based on combat. But a Dm running 5-8 monsters is quite a lot to keep in mind and I see no way to run PF2 theater of the mind if the table space is too little with 6-8 players it seems heavily map focused [/QUOTE]
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Regarding the complexity of Pathfinder 2
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