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*Pathfinder & Starfinder
Regarding the complexity of Pathfinder 2
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<blockquote data-quote="CapnZapp" data-source="post: 8105440" data-attributes="member: 12731"><p>No, there are no such feats or items. You can obviously spend skill increases and feat choices to reach your potential (for your level), but PF2 has pretty comprehensively made it impossible to "get ahead of the curve". </p><p></p><p>I hope you see the philosophical difference: All a maximum focus on Crafting does is give your best chance of making money according to the Earn Income table, but never more money than that.</p><p></p><p>In other words, a similar focus on another skill nets you <strong>exactly the same amount of cash</strong>. The chief difference is that almost no alternative approach to Earn Income is as assured, meaning that if the GM tells you there simply is no way to find a level 16 Acrobatics task in Hicksville, you will make less money than your maximum potential for level 16. In contrast, even in Hicksville you are a level 16 character so you can still craft at level 16 = making monetary progress toward your items per a level 16 Earn Income task.</p><p></p><p>So Crafting can make you earn more money than a character without Crafting. <strong>But this is not the same thing as earning more money.</strong> You can't actually save any money, as in being able to afford better gear than other characters have the potential for.</p><p></p><p>You can only earn more money relative to other characters, and <strong>only</strong> if they have reduced opportunities. That is, if you are able to travel to an unrestricted settlement (Absalom perhaps) your friends can gain exactly as much money using Acrobatics or Performance or whatever as you can using Crafting. A level 16 Crafting Task is not one penny better than a level 16 Acrobatics Task. </p><p></p><p><strong>Note</strong> that if you don't have many months of downtime, the actual cash generated here is very low compared to loot of your level, and the relative gains are still more trivial.</p><p></p><p>Crafting is still useful, don't get me wrong. (Field repairs and item manufacture in campaigns without magic shoppes come to mind)</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 8105440, member: 12731"] No, there are no such feats or items. You can obviously spend skill increases and feat choices to reach your potential (for your level), but PF2 has pretty comprehensively made it impossible to "get ahead of the curve". I hope you see the philosophical difference: All a maximum focus on Crafting does is give your best chance of making money according to the Earn Income table, but never more money than that. In other words, a similar focus on another skill nets you [B]exactly the same amount of cash[/B]. The chief difference is that almost no alternative approach to Earn Income is as assured, meaning that if the GM tells you there simply is no way to find a level 16 Acrobatics task in Hicksville, you will make less money than your maximum potential for level 16. In contrast, even in Hicksville you are a level 16 character so you can still craft at level 16 = making monetary progress toward your items per a level 16 Earn Income task. So Crafting can make you earn more money than a character without Crafting. [B]But this is not the same thing as earning more money.[/B] You can't actually save any money, as in being able to afford better gear than other characters have the potential for. You can only earn more money relative to other characters, and [B]only[/B] if they have reduced opportunities. That is, if you are able to travel to an unrestricted settlement (Absalom perhaps) your friends can gain exactly as much money using Acrobatics or Performance or whatever as you can using Crafting. A level 16 Crafting Task is not one penny better than a level 16 Acrobatics Task. [B]Note[/B] that if you don't have many months of downtime, the actual cash generated here is very low compared to loot of your level, and the relative gains are still more trivial. Crafting is still useful, don't get me wrong. (Field repairs and item manufacture in campaigns without magic shoppes come to mind) [/QUOTE]
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