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*Pathfinder & Starfinder
Regarding the complexity of Pathfinder 2
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<blockquote data-quote="MaskedGuy" data-source="post: 8108452" data-attributes="member: 6916225"><p>Thing is though, I disagree with all examples of "2e feats that allow you to do things that gm used to allow me to do!" I've seen so far and with most examples in 1e actually.</p><p></p><p>Like, I'd never have allowed someone to automatically(as in make it permanent feature of the skill itself) make creature friendly with deception, you'd still need diplomacy for that. At most I'd give you bonuses on diplomacy or lower dc due to creature believing that you truly do believe yourself to be their long lost relative <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> (at least in case of random npcs, of course if character is searching for their long lost relative and you convincingly give them good story that fits the facts, that is the different case. Like completely depends context of the situation. Gang member to whom you successfully lie about being member to replace them on guard shift wouldn't have reason to assume you are random delusional person and if they knew shift roster by heart you couldn't roll it in first place since no lie would convince them <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" />)</p><p></p><p>Oh wait got sidetracked there, you are asking why I don't feel free in 5e?</p><p></p><p>That is mostly because 5e is weird mix of freeform without explicitly telling you it is freeform like cypher system does, 5e also has weird inconsistency of having exact rules for some things while not having rules for other similar things making it really annoying as gm who runs things by the book figure out which things have rules and which don't. I also feel as gm often as if I'm being arbitrary like "Uh, I guess I allow any roll that is above 20 or 17 to be success in this situation since I don't have idea what dc this would be or how hard it should be but I guess it should be pretty hard." As player I feel like I don't have enough customization options and that all my pcs of different classes feel similar, as gm I feel like I don't have interesting mechanics or monsters to play with. Like cypher system's freeform? The monsters don't basically have "list" of what they can do, they have EXAMPLES of what they can do. They have amount of damage they do, but you can pretty much describe the damage as part of any kind of scene you imagine. Meanwhile in 5e's freeform? Well lot of monsters have... Basically just multiattack and nothing else. I guess they could shove someone out of the way like pcs could but uh yeah.</p><p></p><p>...Anyway, I got side on side rant <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> I guess better way to say it "5e is too boring for me and I don't like idea of system requiring house rules to be interesting". Like sure I have lot of house rules for 1e, but that is because 1e is broken system, its not boring one ;P</p></blockquote><p></p>
[QUOTE="MaskedGuy, post: 8108452, member: 6916225"] Thing is though, I disagree with all examples of "2e feats that allow you to do things that gm used to allow me to do!" I've seen so far and with most examples in 1e actually. Like, I'd never have allowed someone to automatically(as in make it permanent feature of the skill itself) make creature friendly with deception, you'd still need diplomacy for that. At most I'd give you bonuses on diplomacy or lower dc due to creature believing that you truly do believe yourself to be their long lost relative :p (at least in case of random npcs, of course if character is searching for their long lost relative and you convincingly give them good story that fits the facts, that is the different case. Like completely depends context of the situation. Gang member to whom you successfully lie about being member to replace them on guard shift wouldn't have reason to assume you are random delusional person and if they knew shift roster by heart you couldn't roll it in first place since no lie would convince them :p) Oh wait got sidetracked there, you are asking why I don't feel free in 5e? That is mostly because 5e is weird mix of freeform without explicitly telling you it is freeform like cypher system does, 5e also has weird inconsistency of having exact rules for some things while not having rules for other similar things making it really annoying as gm who runs things by the book figure out which things have rules and which don't. I also feel as gm often as if I'm being arbitrary like "Uh, I guess I allow any roll that is above 20 or 17 to be success in this situation since I don't have idea what dc this would be or how hard it should be but I guess it should be pretty hard." As player I feel like I don't have enough customization options and that all my pcs of different classes feel similar, as gm I feel like I don't have interesting mechanics or monsters to play with. Like cypher system's freeform? The monsters don't basically have "list" of what they can do, they have EXAMPLES of what they can do. They have amount of damage they do, but you can pretty much describe the damage as part of any kind of scene you imagine. Meanwhile in 5e's freeform? Well lot of monsters have... Basically just multiattack and nothing else. I guess they could shove someone out of the way like pcs could but uh yeah. ...Anyway, I got side on side rant :p I guess better way to say it "5e is too boring for me and I don't like idea of system requiring house rules to be interesting". Like sure I have lot of house rules for 1e, but that is because 1e is broken system, its not boring one ;P [/QUOTE]
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