Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Regarding the complexity of Pathfinder 2
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="wakedown" data-source="post: 8108825" data-attributes="member: 15901"><p>"Run as written" is an important thing in Paizo-land, particularly because of the development of the broader gaming culture Paizo cultivated in its wider playerbase via adventures and Pathfinder Society. The goal for organized play was to ensure a consistent experience through adventures (inclusive of Society scenarios and sanctioned Adventure Paths) and to not have a wide variance in play where one group had a TPK in an encounter and the other group overcame it due to GM fiat on rules. This was even more important as players moved from GM to GM and it was a question of permissiveness to use certain edge rules between tables because you'd end up with 4th, 5th, 6th, etc level characters that were given permission to do something ruleswise only to finally reach an arbiter who would say "no the rules don't allow that". A lot of PF1E rules were "gimmicky" or borderline exploits so rules interpretation as close to RAW became a critical part of the wider, disparate groups orbiting and engaging in FLGS gaming. Society volunteer leadership felt the instruction was to make things as black and white as possible which permeated the culture.</p><p></p><p>For a consumer who just picked up a couple books and played exclusively with their home group, they would have likely not been aware that the bulk of the active gaming audience was mired in heated RAW debates during the height of Paizo gaming.</p></blockquote><p></p>
[QUOTE="wakedown, post: 8108825, member: 15901"] "Run as written" is an important thing in Paizo-land, particularly because of the development of the broader gaming culture Paizo cultivated in its wider playerbase via adventures and Pathfinder Society. The goal for organized play was to ensure a consistent experience through adventures (inclusive of Society scenarios and sanctioned Adventure Paths) and to not have a wide variance in play where one group had a TPK in an encounter and the other group overcame it due to GM fiat on rules. This was even more important as players moved from GM to GM and it was a question of permissiveness to use certain edge rules between tables because you'd end up with 4th, 5th, 6th, etc level characters that were given permission to do something ruleswise only to finally reach an arbiter who would say "no the rules don't allow that". A lot of PF1E rules were "gimmicky" or borderline exploits so rules interpretation as close to RAW became a critical part of the wider, disparate groups orbiting and engaging in FLGS gaming. Society volunteer leadership felt the instruction was to make things as black and white as possible which permeated the culture. For a consumer who just picked up a couple books and played exclusively with their home group, they would have likely not been aware that the bulk of the active gaming audience was mired in heated RAW debates during the height of Paizo gaming. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Regarding the complexity of Pathfinder 2
Top