Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Regarding the complexity of Pathfinder 2
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kenada" data-source="post: 8131524" data-attributes="member: 70468"><p>I started to go point by point, but I decided to mull over my response some before making it. Let me summarize to see if I (finally?) understand your position.</p><p></p><p>What you’re saying is that PF2 should have aimed for a level of complexity similar to retroclones or OSR-inspired games. D&D 5e is an example of such a game, but the point isn’t necessarily to make PF2 like 5e. In essence, there should be parts of the system that are roped off from the rules.</p><p></p><p>For example, anything involving skill checks should be off limits. That’s the GM’s playground. If the rules intrude on it, then it constrains what the GM can do regardless of whether we feel empowered or not to make a ruling allowing something.</p><p></p><p>That’s not to say you can’t simplify the core while also having customization. Customization is fine and good, but it should be more substantive than ‘you get a +1 Circumstance bonus to Diplomacy when you wear a blue hat’.</p><p></p><p>Essentially (and this is my editorializing), the things that PF2 got right were the action economy and math that works. However, the benefits of the math are limited because the GM can’t just decide to have someone make roll an AC check against a Performance DC because a feat might intrude on that some day.</p><p></p><p>So PF2 can still be its own game, but it will be more in line with what people expect from a peer to 5e.</p><p></p><p>I hope that’s a reasonably accurate summary. Let me know if not. I’m curious whether that would fly with PF’s core audience. I suspect there may be more than a few fans of 3e-style “player empowerment”. However, I want that game. I fear I may end up homebrewing my way towards it. <img class="smilie smilie--emoji" alt="😬" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f62c.png" title="Grimacing face :grimacing:" data-shortname=":grimacing:" loading="lazy" width="64" height="64" /></p></blockquote><p></p>
[QUOTE="kenada, post: 8131524, member: 70468"] I started to go point by point, but I decided to mull over my response some before making it. Let me summarize to see if I (finally?) understand your position. What you’re saying is that PF2 should have aimed for a level of complexity similar to retroclones or OSR-inspired games. D&D 5e is an example of such a game, but the point isn’t necessarily to make PF2 like 5e. In essence, there should be parts of the system that are roped off from the rules. For example, anything involving skill checks should be off limits. That’s the GM’s playground. If the rules intrude on it, then it constrains what the GM can do regardless of whether we feel empowered or not to make a ruling allowing something. That’s not to say you can’t simplify the core while also having customization. Customization is fine and good, but it should be more substantive than ‘you get a +1 Circumstance bonus to Diplomacy when you wear a blue hat’. Essentially (and this is my editorializing), the things that PF2 got right were the action economy and math that works. However, the benefits of the math are limited because the GM can’t just decide to have someone make roll an AC check against a Performance DC because a feat might intrude on that some day. So PF2 can still be its own game, but it will be more in line with what people expect from a peer to 5e. I hope that’s a reasonably accurate summary. Let me know if not. I’m curious whether that would fly with PF’s core audience. I suspect there may be more than a few fans of 3e-style “player empowerment”. However, I want that game. I fear I may end up homebrewing my way towards it. 😬 [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Regarding the complexity of Pathfinder 2
Top