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General Tabletop Discussion
*Pathfinder & Starfinder
Regarding the complexity of Pathfinder 2
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<blockquote data-quote="Gorgon Zee" data-source="post: 8152053" data-attributes="member: 75787"><p>I can't help thinking that this thread is crossing across some barrier into parallel universes. We're just about to finish book one and we had nothing even close to a dangerous situation. Not quite a cake walk, but we haven't had a single death saving throw yet even -- not sure anyone has dropped unconscious even. The most dangerous encounter was the we thought we were paying a social visit to a religious establishment and ended up fighting demons; we had spent most of our resources and were still running on starting equipment. That one was a bit scary, but it turned out OK.</p><p></p><p>We really don't have an optimized party either -- my investigator multiclassed into Archaelogist, and I think our witch is a Familiar Master; our swashbuckler is our main damage dealer -- it doesn't seem like we're at the top end of the power curve.</p><p></p><p>I wonder if PF2 might be unusual in that GM variance is more extreme than in other editions -- perhaps other editions are more constraining on GMs, so that experiences there are more uniform? Anyone any thoughts as to why PF2 seems to have more divergent experiences than other editions?</p></blockquote><p></p>
[QUOTE="Gorgon Zee, post: 8152053, member: 75787"] I can't help thinking that this thread is crossing across some barrier into parallel universes. We're just about to finish book one and we had nothing even close to a dangerous situation. Not quite a cake walk, but we haven't had a single death saving throw yet even -- not sure anyone has dropped unconscious even. The most dangerous encounter was the we thought we were paying a social visit to a religious establishment and ended up fighting demons; we had spent most of our resources and were still running on starting equipment. That one was a bit scary, but it turned out OK. We really don't have an optimized party either -- my investigator multiclassed into Archaelogist, and I think our witch is a Familiar Master; our swashbuckler is our main damage dealer -- it doesn't seem like we're at the top end of the power curve. I wonder if PF2 might be unusual in that GM variance is more extreme than in other editions -- perhaps other editions are more constraining on GMs, so that experiences there are more uniform? Anyone any thoughts as to why PF2 seems to have more divergent experiences than other editions? [/QUOTE]
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Regarding the complexity of Pathfinder 2
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