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General Tabletop Discussion
*Pathfinder & Starfinder
Regarding the complexity of Pathfinder 2
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<blockquote data-quote="CapnZapp" data-source="post: 8153647" data-attributes="member: 12731"><p>This is just speculation.</p><p></p><p>You're basically saying there were problems before so there must be problems now, even though the problems might not be the same.</p><p></p><p>That's just not stringent enough for me. I am having a serious analysis of Pathfinder 2, you're just shooting from the hip.</p><p></p><p></p><p>What are you talking about? The Agents of Edgewood adventure path is written for law enforcement heroes and so it tries much harder to provide non-combat solutions. But if and when the heroes do choose combat, that combat is just as unrelentingly hard as before because <em>the encounters are consistent with the guidelines just like before</em>. The kobolds, the owlbear, the ankhrav...</p><p></p><p>I'm telling you that what the encounter guidelines list as reasonable (and what every single last one of Paizo PF2 modules employ) - a "moderate" encounter - can easily be a harrowing and deadly encounter. At level 1.</p><p></p><p>This is what I'm discussing. Your involvement led me to believe I had found someone to partner up with in investigating this. But it has become obvious to me you're not that person. I don't get the impression you're interested, as you're neither acknowledging or contesting these specifics.</p><p></p><p>You just want to discuss this from some overall abstract high perch, no specific system knowledge needed. But I'm not here to discuss generic "wisdom" like "there's bound to be teething issues".</p><p></p><p><em>Of course there is, but what are they exactly, and what is the specific cause?</em></p><p></p><p>At this stage consider that a rhetorical question, not an invite.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 8153647, member: 12731"] This is just speculation. You're basically saying there were problems before so there must be problems now, even though the problems might not be the same. That's just not stringent enough for me. I am having a serious analysis of Pathfinder 2, you're just shooting from the hip. What are you talking about? The Agents of Edgewood adventure path is written for law enforcement heroes and so it tries much harder to provide non-combat solutions. But if and when the heroes do choose combat, that combat is just as unrelentingly hard as before because [I]the encounters are consistent with the guidelines just like before[/I]. The kobolds, the owlbear, the ankhrav... I'm telling you that what the encounter guidelines list as reasonable (and what every single last one of Paizo PF2 modules employ) - a "moderate" encounter - can easily be a harrowing and deadly encounter. At level 1. This is what I'm discussing. Your involvement led me to believe I had found someone to partner up with in investigating this. But it has become obvious to me you're not that person. I don't get the impression you're interested, as you're neither acknowledging or contesting these specifics. You just want to discuss this from some overall abstract high perch, no specific system knowledge needed. But I'm not here to discuss generic "wisdom" like "there's bound to be teething issues". [I]Of course there is, but what are they exactly, and what is the specific cause?[/I] At this stage consider that a rhetorical question, not an invite. [/QUOTE]
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