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<blockquote data-quote="Turjan" data-source="post: 2031158" data-attributes="member: 3477"><p>I'm not sure whether this is exactly what you mean, but in the area of the world, where my campaign takes place, I have a multitude of races, languages and cultures. There is no general match of political, racial or cultural borders, but in some cases there may be <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />.</p><p></p><p>Just regarding humans, there are 2 major race groups, and one of them splits up into 4 language groups, thereof 3 relativeley close (in the Romance/Slavic/Germanic sense). As there was a dominant Empire not too long ago, the language of the dominant people of that Empire with a smattering of other influences can be used as 'lingua franca' among most humans, some elven countries (west and southwest) and a few orcish lands (northeastern coastal). The humans of the northwest are better off with an orcish equivalent of the 'lingua franca', whereas the elves have a mostly dead language (except the area of one city state in the far west) that nearly every elf knows.</p><p>Cultures are somewhat tied to language groups, but not always, because people that have been part of another country for hundreds of years tend to take over lots of customs from the dominant culture in that country, so there is no general rule.</p><p></p><p>One example: The largest city of the campaign setting is part of a southern kingdom that is mostly inhabited by 1 of the major human races, and the country's king belongs to that race. This city is dominated and mostly inhabited by one of the other human races that speaks a dialect closely related to the language of the old empire. Culturally, the city belongs to a large neighbouring country. The population is cosmopolitan with some elven and orcish minorities, whereas elves are persecuted in the neighbouring country. This should illustrate the "no general rule" part <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />.</p></blockquote><p></p>
[QUOTE="Turjan, post: 2031158, member: 3477"] I'm not sure whether this is exactly what you mean, but in the area of the world, where my campaign takes place, I have a multitude of races, languages and cultures. There is no general match of political, racial or cultural borders, but in some cases there may be ;). Just regarding humans, there are 2 major race groups, and one of them splits up into 4 language groups, thereof 3 relativeley close (in the Romance/Slavic/Germanic sense). As there was a dominant Empire not too long ago, the language of the dominant people of that Empire with a smattering of other influences can be used as 'lingua franca' among most humans, some elven countries (west and southwest) and a few orcish lands (northeastern coastal). The humans of the northwest are better off with an orcish equivalent of the 'lingua franca', whereas the elves have a mostly dead language (except the area of one city state in the far west) that nearly every elf knows. Cultures are somewhat tied to language groups, but not always, because people that have been part of another country for hundreds of years tend to take over lots of customs from the dominant culture in that country, so there is no general rule. One example: The largest city of the campaign setting is part of a southern kingdom that is mostly inhabited by 1 of the major human races, and the country's king belongs to that race. This city is dominated and mostly inhabited by one of the other human races that speaks a dialect closely related to the language of the old empire. Culturally, the city belongs to a large neighbouring country. The population is cosmopolitan with some elven and orcish minorities, whereas elves are persecuted in the neighbouring country. This should illustrate the "no general rule" part :). [/QUOTE]
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