Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Reification versus ludification in 5E/6E
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanefan" data-source="post: 9590064" data-attributes="member: 29398"><p>Personally, I don't really give a flip about the presentation as long as it's vaguely readable. But if the substance isn't there - or is there but is done wrong - then the manner of presentation becomes irrelevant.</p><p></p><p>It's not so much a question of how the sausage is made, though. It's a question of if-when-how-why the ingredients of said sausage are going to interact with all the rest of the meal, and what happens when they do.</p><p></p><p>To wit: if a monster or NPC has an ability that, say, gives it extra damage but doesn't say where that damage comes from or how the monster/NPC gets it, there's no way for the DM to narrate anything to the players nor for the players to potentially counteract or avoid it. </p><p></p><p>Is the extra damage due to sheer strength? If yes, the DM can narrate it that way and the players can then consider using attacks or effects that weaken the foe. Is the extra damage due to the creature's skill at arms? If yes, the DM can narrate it that way, on which the players might conclude non-melee options are the way to go. Is the extra damage due to the foe's equipment? If yes, the DM can narrate appropriately and the PCs can - assuming they win the fight - then scoop up said equipment and use it themselves. Etc., etc. The point is, the DM shouldn't be stuck having to make this stuff up on the fly every damn time.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9590064, member: 29398"] Personally, I don't really give a flip about the presentation as long as it's vaguely readable. But if the substance isn't there - or is there but is done wrong - then the manner of presentation becomes irrelevant. It's not so much a question of how the sausage is made, though. It's a question of if-when-how-why the ingredients of said sausage are going to interact with all the rest of the meal, and what happens when they do. To wit: if a monster or NPC has an ability that, say, gives it extra damage but doesn't say where that damage comes from or how the monster/NPC gets it, there's no way for the DM to narrate anything to the players nor for the players to potentially counteract or avoid it. Is the extra damage due to sheer strength? If yes, the DM can narrate it that way and the players can then consider using attacks or effects that weaken the foe. Is the extra damage due to the creature's skill at arms? If yes, the DM can narrate it that way, on which the players might conclude non-melee options are the way to go. Is the extra damage due to the foe's equipment? If yes, the DM can narrate appropriately and the PCs can - assuming they win the fight - then scoop up said equipment and use it themselves. Etc., etc. The point is, the DM shouldn't be stuck having to make this stuff up on the fly every damn time. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Reification versus ludification in 5E/6E
Top