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General Tabletop Discussion
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Reification versus ludification in 5E/6E
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<blockquote data-quote="GobHag" data-source="post: 9590078" data-attributes="member: 7043860"><p>As an advocate for someone on the extreme end: Don't waste my time and your page space with such things. Just give me the stat immediately, don't bother justifying it--very few of my players would care and I've gone from apathy to antipathy with such things for a long time(especially in DnD where a lot of those details are such a bore)</p><p></p><p>The best thing with Hobgoblin with 2d6 attacks is that I can just replace that 'S' with "B' and hve them be Hobgoblin bruisers/monks. [USER=29398]@Lanefan[/USER] believes that giving such details is meant to make a GM's life easier, I disagree; they make Monster making a pain in the ass in having to justify why they have 2d6 damage.</p></blockquote><p></p>
[QUOTE="GobHag, post: 9590078, member: 7043860"] As an advocate for someone on the extreme end: Don't waste my time and your page space with such things. Just give me the stat immediately, don't bother justifying it--very few of my players would care and I've gone from apathy to antipathy with such things for a long time(especially in DnD where a lot of those details are such a bore) The best thing with Hobgoblin with 2d6 attacks is that I can just replace that 'S' with "B' and hve them be Hobgoblin bruisers/monks. [USER=29398]@Lanefan[/USER] believes that giving such details is meant to make a GM's life easier, I disagree; they make Monster making a pain in the ass in having to justify why they have 2d6 damage. [/QUOTE]
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Reification versus ludification in 5E/6E
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