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Reification versus ludification in 5E/6E
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<blockquote data-quote="Teemu" data-source="post: 9590109" data-attributes="member: 30788"><p>To me this whole point boils down to this: We got used to a certain thing, and now there's a change and it feels wrong. </p><p></p><p>The reason for my argument is that the change to the creature's stat block is no different from omitting the reason why the creature has its ability scores or saving throws or skill bonuses. 2014 never showed the work as to why a certain ability score total was assigned, why a stat block received double proficiency to a skill, or why they're proficient with a particular type of weapon or armor. Because they never showed the work for these sections, we got used to it. Now there's a slight change and it feels wrong.</p><p></p><p>If the 2014 stat blocks included traits such as, "Spy Training: The Spy is proficient in the following skills: ... ; it is proficient with shortswords and hand crossbows. It receives the Regular Humanoid ability score array, and the Tier 1 Elite Humanoid HD (6 HD)," you might be arguing that the 2024 doesn't show the work anymore when WotC decided to omit the reified traits that made the NPC feel more real and part of the world.</p><p></p><p>2014 5e didn't show the work. It has invisible, unnamed traits that decide the creature's stats. But we don't complain about their omission in the new version because we never missed them. It's kind of like how we just take the ultra gamey AC and HP mechanics for granted because they've been in the game since the very beginning. </p><p></p><p>[USER=29398]@Lanefan[/USER] The PC sheets cannot represent the whole creature either. If they do, you're making the world into a silly topsy-turvy video game. Think about it: All PCs, whether they're 3'2 or 6'5 have the exact same melee reach. The tiny little halfling with nothing but their fist and the big burly barbarian with a greatsword both have exactly 5 feet of melee reach. A 5'2 human commoner and the 6'4 level 15 fighter both have the same identical movement speed of 30 ft. How could that possibly be the whole truth as they exist in the world, and not just a gamey abstraction?</p></blockquote><p></p>
[QUOTE="Teemu, post: 9590109, member: 30788"] To me this whole point boils down to this: We got used to a certain thing, and now there's a change and it feels wrong. The reason for my argument is that the change to the creature's stat block is no different from omitting the reason why the creature has its ability scores or saving throws or skill bonuses. 2014 never showed the work as to why a certain ability score total was assigned, why a stat block received double proficiency to a skill, or why they're proficient with a particular type of weapon or armor. Because they never showed the work for these sections, we got used to it. Now there's a slight change and it feels wrong. If the 2014 stat blocks included traits such as, "Spy Training: The Spy is proficient in the following skills: ... ; it is proficient with shortswords and hand crossbows. It receives the Regular Humanoid ability score array, and the Tier 1 Elite Humanoid HD (6 HD)," you might be arguing that the 2024 doesn't show the work anymore when WotC decided to omit the reified traits that made the NPC feel more real and part of the world. 2014 5e didn't show the work. It has invisible, unnamed traits that decide the creature's stats. But we don't complain about their omission in the new version because we never missed them. It's kind of like how we just take the ultra gamey AC and HP mechanics for granted because they've been in the game since the very beginning. [USER=29398]@Lanefan[/USER] The PC sheets cannot represent the whole creature either. If they do, you're making the world into a silly topsy-turvy video game. Think about it: All PCs, whether they're 3'2 or 6'5 have the exact same melee reach. The tiny little halfling with nothing but their fist and the big burly barbarian with a greatsword both have exactly 5 feet of melee reach. A 5'2 human commoner and the 6'4 level 15 fighter both have the same identical movement speed of 30 ft. How could that possibly be the whole truth as they exist in the world, and not just a gamey abstraction? [/QUOTE]
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