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General Tabletop Discussion
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Reification versus ludification in 5E/6E
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<blockquote data-quote="Lanefan" data-source="post: 9590243" data-attributes="member: 29398"><p>I highly disagree with the last. If a Hobgoblin walks up to me and clobbers me for 25 points damage using what looks like a mundane longsword, I think I-as-player (in or out of character, either way) have a right to ask "How the hell did it do that?" and expect to get some narration back that points to the cause e.g. "Even his muscles have muscles" or "She looks to have gone berserk" or something that I can use to inform my next move, assuming the 25 I just took didn't drop me.</p><p></p><p>Put another way: a player might not know how much damage a monster can do but should in theory know (or, from experience, be able to learn) what damage a longsword can do, and a longsword is a longsword no matter who or what happens to be wielding it at the time.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9590243, member: 29398"] I highly disagree with the last. If a Hobgoblin walks up to me and clobbers me for 25 points damage using what looks like a mundane longsword, I think I-as-player (in or out of character, either way) have a right to ask "How the hell did it do that?" and expect to get some narration back that points to the cause e.g. "Even his muscles have muscles" or "She looks to have gone berserk" or something that I can use to inform my next move, assuming the 25 I just took didn't drop me. Put another way: a player might not know how much damage a monster can do but should in theory know (or, from experience, be able to learn) what damage a longsword can do, and a longsword is a longsword no matter who or what happens to be wielding it at the time. [/QUOTE]
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