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Reign of Discordia - A True20 Setting - Q&A
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<blockquote data-quote="Darrin Drader" data-source="post: 4177311" data-attributes="member: 7394"><p>The book is written as humanocentric on order to give the reader a solid foundation upon which to explore the universe. In other words, the history chapter starts with the modern day and works its way forward, introducing alien species as they are discovered. As for the campaign itself, the Humans are pretty interwoven into a tapestry of aliens, but the Humans, particularly the ones from Earth, play a major role in the setting.</p><p></p><p>The major three races of the setting are the Humans, the Lamogos (the dudes who look like Humans but have blue skin) and the Tallinites (the guys who look like ants). The other two heroic races are the Relarra and the Sangor (the ones who look like giant crustaceans and the ones who look kind of wormy). Then there are the R'Tillek and the Gaieti, which are not intended as playable races, though the narrator may choose to make an exception.</p><p></p><p>It is possible to run a campaign that's focused almost entirely on Humans, though this would ignore a lot of the plot hooks and storylines built into the setting. Races primarily occupy worlds in the same area of space but are not necessarily aligned, so it is entirely possible to run a campaign about the goings on in the Human sector without going against the intent of the setting.</p><p></p><p>As far as organizations go, there are around twenty discussed in the core setting book (not counting some location specific ones) but only a fraction of those are heroic organizations - the others being the types that cause trouble and help put the setting in motion and propel it forward.</p></blockquote><p></p>
[QUOTE="Darrin Drader, post: 4177311, member: 7394"] The book is written as humanocentric on order to give the reader a solid foundation upon which to explore the universe. In other words, the history chapter starts with the modern day and works its way forward, introducing alien species as they are discovered. As for the campaign itself, the Humans are pretty interwoven into a tapestry of aliens, but the Humans, particularly the ones from Earth, play a major role in the setting. The major three races of the setting are the Humans, the Lamogos (the dudes who look like Humans but have blue skin) and the Tallinites (the guys who look like ants). The other two heroic races are the Relarra and the Sangor (the ones who look like giant crustaceans and the ones who look kind of wormy). Then there are the R'Tillek and the Gaieti, which are not intended as playable races, though the narrator may choose to make an exception. It is possible to run a campaign that's focused almost entirely on Humans, though this would ignore a lot of the plot hooks and storylines built into the setting. Races primarily occupy worlds in the same area of space but are not necessarily aligned, so it is entirely possible to run a campaign about the goings on in the Human sector without going against the intent of the setting. As far as organizations go, there are around twenty discussed in the core setting book (not counting some location specific ones) but only a fraction of those are heroic organizations - the others being the types that cause trouble and help put the setting in motion and propel it forward. [/QUOTE]
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