Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Reigning in casters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kinak" data-source="post: 6286190" data-attributes="member: 6694112"><p>Bringing them all towards the middle is a much better solution if you can use it. I just know my players well enough to know bringing some classes down isn't on the table and I suspect that other GMs would run into the same pushback.</p><p></p><p>Ironically, I could probably buff the non-casters and just eliminate wizard, cleric, druid, and summoner. But nerfing an existing class wouldn't fly. Psychology is an interesting beast.</p><p></p><p>I agree this is a total mess, but both the 1e/2e and 3e progression are pretty weird in practice. Getting spells that hardly ever work isn't much better than getting spells that hardly ever fail.</p><p></p><p>You could probably salvage the 1e/2e progression by ramping the number of saves, like low-level spells allow multiple saves before the worst happens, mid-level have one save, and high-level do something bad if you fail any of them. Like phantasmal killer and its kin.</p><p></p><p>For my group, because we avoid save or suck stuff in general, many of those effects have been converted to ability damage with an extra effect on hitting 0. Lesser restoration has gotten a lot of mileage <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Other have been coded with "outs" like you can take some damage to ignore the effect for a round.</p><p></p><p>Any of those, of course, require rewriting a ton of spells. Which comes back to player buy-in. I'm lucky on that front, because my players hate getting hit with save or suck spells way more than I hate my villains getting hit.</p><p></p><p>Cheers!</p><p>Kinak</p></blockquote><p></p>
[QUOTE="Kinak, post: 6286190, member: 6694112"] Bringing them all towards the middle is a much better solution if you can use it. I just know my players well enough to know bringing some classes down isn't on the table and I suspect that other GMs would run into the same pushback. Ironically, I could probably buff the non-casters and just eliminate wizard, cleric, druid, and summoner. But nerfing an existing class wouldn't fly. Psychology is an interesting beast. I agree this is a total mess, but both the 1e/2e and 3e progression are pretty weird in practice. Getting spells that hardly ever work isn't much better than getting spells that hardly ever fail. You could probably salvage the 1e/2e progression by ramping the number of saves, like low-level spells allow multiple saves before the worst happens, mid-level have one save, and high-level do something bad if you fail any of them. Like phantasmal killer and its kin. For my group, because we avoid save or suck stuff in general, many of those effects have been converted to ability damage with an extra effect on hitting 0. Lesser restoration has gotten a lot of mileage :) Other have been coded with "outs" like you can take some damage to ignore the effect for a round. Any of those, of course, require rewriting a ton of spells. Which comes back to player buy-in. I'm lucky on that front, because my players hate getting hit with save or suck spells way more than I hate my villains getting hit. Cheers! Kinak [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Reigning in casters
Top