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Reigning in casters
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<blockquote data-quote="steeldragons" data-source="post: 6286385" data-attributes="member: 92511"><p>I'm a big advocate of different XP tables for different classes.</p><p></p><p>If the spellcasters are OP'd [or begin to become at higher levels] then simply level them up slower. They can still get skills/knowledge/lore, magic items, heck, maybe even throw in a weapon prof. or two...but the added spell power that comes from leveling up comes slower.</p><p></p><p>In my current homebrew system non-magic-using level up the quickest. The "partial" casters and/or classes that are front loaded with abilities/skills/special doo-dads level up the next fastest. "Full" casters and classes with <em>lots</em> of added abilities/skills/powers [that aren't necessarily spells or magic, like Paladins and Psychics] level up the slowest.</p><p></p><p>You want to be the guy with all of the bells and whistles. That's fine. You will have to work for it.</p><p></p><p>This also has the added "in world" benefit of giving the premise and appearance that the more "special" classes are a noticeably smaller number of the population. i.e. There are tons more Fighters and Thieves than there are Clerics or Rangers, tons more Clerics and Rangers than there are Mages and Bards, tons more everybody than Psychics or Paladins...I can't quite recall at the moment whether Illusionists get a "by" and are in the medium category...not all specialist mages would be. I don't think they are. I think any "full magic-[dependent]-user" is in the slowest/most difficult advancement track.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6286385, member: 92511"] I'm a big advocate of different XP tables for different classes. If the spellcasters are OP'd [or begin to become at higher levels] then simply level them up slower. They can still get skills/knowledge/lore, magic items, heck, maybe even throw in a weapon prof. or two...but the added spell power that comes from leveling up comes slower. In my current homebrew system non-magic-using level up the quickest. The "partial" casters and/or classes that are front loaded with abilities/skills/special doo-dads level up the next fastest. "Full" casters and classes with [I]lots[/I] of added abilities/skills/powers [that aren't necessarily spells or magic, like Paladins and Psychics] level up the slowest. You want to be the guy with all of the bells and whistles. That's fine. You will have to work for it. This also has the added "in world" benefit of giving the premise and appearance that the more "special" classes are a noticeably smaller number of the population. i.e. There are tons more Fighters and Thieves than there are Clerics or Rangers, tons more Clerics and Rangers than there are Mages and Bards, tons more everybody than Psychics or Paladins...I can't quite recall at the moment whether Illusionists get a "by" and are in the medium category...not all specialist mages would be. I don't think they are. I think any "full magic-[dependent]-user" is in the slowest/most difficult advancement track. [/QUOTE]
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