Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Reigning in casters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="EnglishLanguage" data-source="post: 6287931" data-attributes="member: 6774827"><p>Competent costs rarely, if ever, keep casters in check because costless ones are covered by component pouches and/or Eschew Materials(and forcing the Wizard to keep track of them/gather them stalls the game and still makes the game revolve around the party making sure the Wizard can cast the spells that they need to survive, at best stalling the game out and at worst making the game EVEN MORE about the Wizard than before).</p><p> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6681948" target="_blank">N'raac</a></u></strong></em> - Pointing out that spells are the only real class feature Wizards have(which isn't true anymore in Pathfinder with the addition of a number of hilariously overpowered School Abilities) doesn't really say a whole lot when the description for that one feature might as well read:"Does anything and everything you can think of."</p><p></p><p>Also, in your example, it's still pretty easy to point out who saved the day. The Fighter and Rogue are just holding the bad guys off until the Wizard and Cleric win the encounter(which he'd be smart to do over buffing the Rogue and Fighter. Even magic-immune enemies are hilariously weak to the right spells), especially when the Fighter and Rogue are doing something that could be equally accomplished by casting Summon Monster X(which are actually better because CR, terrible guide it is, isn't made to account or them, they don't require a share of EXP and loot, and they don't need to be healed if/when they die ater the fight's over).</p></blockquote><p></p>
[QUOTE="EnglishLanguage, post: 6287931, member: 6774827"] Competent costs rarely, if ever, keep casters in check because costless ones are covered by component pouches and/or Eschew Materials(and forcing the Wizard to keep track of them/gather them stalls the game and still makes the game revolve around the party making sure the Wizard can cast the spells that they need to survive, at best stalling the game out and at worst making the game EVEN MORE about the Wizard than before). @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6681948"]N'raac[/URL][/U][/B][/I] - Pointing out that spells are the only real class feature Wizards have(which isn't true anymore in Pathfinder with the addition of a number of hilariously overpowered School Abilities) doesn't really say a whole lot when the description for that one feature might as well read:"Does anything and everything you can think of." Also, in your example, it's still pretty easy to point out who saved the day. The Fighter and Rogue are just holding the bad guys off until the Wizard and Cleric win the encounter(which he'd be smart to do over buffing the Rogue and Fighter. Even magic-immune enemies are hilariously weak to the right spells), especially when the Fighter and Rogue are doing something that could be equally accomplished by casting Summon Monster X(which are actually better because CR, terrible guide it is, isn't made to account or them, they don't require a share of EXP and loot, and they don't need to be healed if/when they die ater the fight's over). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Reigning in casters
Top