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*Pathfinder & Starfinder
Reigning in casters
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<blockquote data-quote="Sadrik" data-source="post: 6288349" data-attributes="member: 14506"><p>One thing you might try is allowing your casters to gain new spell levels ever three character levels instead of every two character levels. To make it work though you give them a similar number of slots that they would have normally had to begin with.</p><p></p><p>For instance:</p><p>1 4/3</p><p>2 4/4</p><p>3 4/4/2</p><p>4 4/4/3</p><p>5 4/4/4</p><p>6 4/4/4/2</p><p></p><p>So what the table above means is your 0-level and 1st, 2nd, and 3rd level spells and the levels you get them. So the spell levels you get them would be: 1st for 1st, 3rd for 2nd, 6th for 3rd, 9th for 4th, 12th for 5th, 15th for 6th, 18th for 7th, (21st for 8th, and 24th for 9th).</p><p></p><p>I would not do it this way though however exactly I would merge 6th and 7th level spells together and call them 6th, and I would merge 8th and 9th level spells together and call them 7th. In this way you still get all of the spells in your 20 standard levels and they come at the typical character level for spells of that power level.</p><p></p><p>The advantage this gives is it stretches out the mid levels. 1st and 2nd level spells come at the exact same character levels then 3rd level come at 6th (instead of 5th) and 4th come at 9th instead of 7th and 12th for 5th level spells. You get a lot more mid level utility from casters, and so long as you provide players with enough spell slots to account for the lost spell slots they should be happy enough. If you tell them you are merging the upper level spell levels too. They might be downright excited. Certainly the non-casters will be happy with this change.</p></blockquote><p></p>
[QUOTE="Sadrik, post: 6288349, member: 14506"] One thing you might try is allowing your casters to gain new spell levels ever three character levels instead of every two character levels. To make it work though you give them a similar number of slots that they would have normally had to begin with. For instance: 1 4/3 2 4/4 3 4/4/2 4 4/4/3 5 4/4/4 6 4/4/4/2 So what the table above means is your 0-level and 1st, 2nd, and 3rd level spells and the levels you get them. So the spell levels you get them would be: 1st for 1st, 3rd for 2nd, 6th for 3rd, 9th for 4th, 12th for 5th, 15th for 6th, 18th for 7th, (21st for 8th, and 24th for 9th). I would not do it this way though however exactly I would merge 6th and 7th level spells together and call them 6th, and I would merge 8th and 9th level spells together and call them 7th. In this way you still get all of the spells in your 20 standard levels and they come at the typical character level for spells of that power level. The advantage this gives is it stretches out the mid levels. 1st and 2nd level spells come at the exact same character levels then 3rd level come at 6th (instead of 5th) and 4th come at 9th instead of 7th and 12th for 5th level spells. You get a lot more mid level utility from casters, and so long as you provide players with enough spell slots to account for the lost spell slots they should be happy enough. If you tell them you are merging the upper level spell levels too. They might be downright excited. Certainly the non-casters will be happy with this change. [/QUOTE]
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