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Reigning in Skills
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<blockquote data-quote="Chimera" data-source="post: 2204620" data-attributes="member: 2002"><p>I've never seen the problem here. I never have enough skill points and I'm not silly or stupid enough to focus on one or two skills to the exclusion of all else.</p><p></p><p>I play a Fighter/Rogue in one game. I'm fretting big time about just what I'm going to spend my 11 skill points on at the next level. Sure, I'm keeping Spot and a few others maxed, but there are a host of skills our party needs that I'm just not that good at. Even though we have a Rogue/Wizard and a Bard in the party, we can't possibly cover every skill to "bulletproof" levels.</p><p></p><p>Heck, even then there is no "this one guy can always make this roll", except perhaps at high levels I've not played at under 3e. </p><p></p><p>In one previous game, it took four of us making Sense Motive rolls to get the information we needed out of someone, and the one who made the roll had the lowest skill modifier - he just happened to roll a 20.</p><p></p><p>For that matter, don't the NPCs have the same knowledge of skills and so forth that the PCs have? Don't they wince when they see that shady looking guy coming to question them? Don't they fortify their bargaining position when the slick looking guy comes to talk them up? Hey, Diplomacy the heck out of me - be my friend - I'm still not selling you my merchandise at insane prices or paying you unreasonable prices for yours!</p></blockquote><p></p>
[QUOTE="Chimera, post: 2204620, member: 2002"] I've never seen the problem here. I never have enough skill points and I'm not silly or stupid enough to focus on one or two skills to the exclusion of all else. I play a Fighter/Rogue in one game. I'm fretting big time about just what I'm going to spend my 11 skill points on at the next level. Sure, I'm keeping Spot and a few others maxed, but there are a host of skills our party needs that I'm just not that good at. Even though we have a Rogue/Wizard and a Bard in the party, we can't possibly cover every skill to "bulletproof" levels. Heck, even then there is no "this one guy can always make this roll", except perhaps at high levels I've not played at under 3e. In one previous game, it took four of us making Sense Motive rolls to get the information we needed out of someone, and the one who made the roll had the lowest skill modifier - he just happened to roll a 20. For that matter, don't the NPCs have the same knowledge of skills and so forth that the PCs have? Don't they wince when they see that shady looking guy coming to question them? Don't they fortify their bargaining position when the slick looking guy comes to talk them up? Hey, Diplomacy the heck out of me - be my friend - I'm still not selling you my merchandise at insane prices or paying you unreasonable prices for yours! [/QUOTE]
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